Nurge Eight the level 6 Cornac Archer by nurge

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp6 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity20 (base 18)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-16/168
Stamina125/125
Healing Factor1.05
Regeneration0.2625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage21
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4.5
Ranged Defense4.5
Fatigue5
Physical Save18.1
Spell Save7
Mental Save13.7

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Nurge Eight the Cornac Archer level 6
2nd Summertide 122nd year of Ascendancy at 19:08
see stats

Log


Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 12 turns (stop reason: didn't move).


Ran for 14 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Ran for 46 turns (stop reason: suffocating).


Nurge Eight starts suffocating to death!
Nurge Eight is suffocating.


Saving game...