Arcane Nyx the level 6 Cornac Arcane Blade by Xazaax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp6 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower14 (base 10)
Cunning18 (base 14)

Resources

Life172/172
Mana162/162
Stamina105/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage11
Accuracy18
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%
Darkness+10%
Nature+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save8
Spell Save14
Mental Save11

Defense: Resistances

Nature+ 10%( 70%)
Darkness+ 37%( 70%)
Light+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance21%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.42
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Log

Arcane Nyx picks up (e.): agate.
Arcane Nyx picks up (m.):
citrine.
Arcane Nyx picks up (n.):
zircon.
Arcane Nyx picks up (f.):
spinel.
Arcane Nyx picks up (f.):
spinel.
You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.45 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 113% power, 5 apr).
You gain 1.44 gold from the transmogrification of
horrifying mossy mindstar of clarity (77% power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.