Boris the level 15 Dwarf Brawler by Penthaligon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassBrawler
Level / Exp15 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 13)
Dexterity49 (base 38)
Constitution29 (base 15)
Magic13 (base 10)
Willpower13 (base 10)
Cunning38 (base 28)

Resources

Life539/539
Stamina139/139
Healing Factor1.2924687383468
Regeneration14.540273306401

Speed

Mental0%
Attack0%
Movement-8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision1

Offense: Barehand

Damage46
Accuracy54
Crit Chance11%
APR11
Speed1.00

Offense: Spell

Spellpower13
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+10%
Physical+4%
Arcane+4%
Fire+3%
All0%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)47 (44.574340358689%)
Defense63
Ranged Defense63
Fatigue0
Physical Save21
Spell Save32
Mental Save17

Defense: Resistances

Lightning+ 25%( 70%)
Light+ 36%( 70%)
Temporal+ 12%( 70%)
Blight+ 8%( 70%)
Physical+ 1%( 70%)
Cold+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance17%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
1/5
1/5
0/5
Technique / Combat veteran1.00
1/5
1/5
2/5
0/5
Technique / Finishing moves1.30
3/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.30
3/5
3/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Unarmed training1.30
2/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
failed
done
done
done
done
active
done
active
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Earth Master (Madness (Roguelike) difficulty) Killed Harkor'Zun.
By Boris the Dwarf Brawler level 14
8th Gold 123rd year of Ascendancy at 12:16
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Boris the Dwarf Brawler level 10
24th Steel 123rd year of Ascendancy at 15:40
see stats
Squadmate (Madness (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Boris the Dwarf Brawler level 5
19th Voratun 122nd year of Ascendancy at 05:00
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Boris the Dwarf Brawler level 7
27th Iron 123rd year of Ascendancy at 17:16
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Boris the Dwarf Brawler level 5
16th Iron 123rd year of Ascendancy at 16:21
see stats

Log

Boris picks up (j.): enveloping linen cloak of protection (7 def, 0 armour).
Boris picks up (H.):
Prox's Lucky Halfling Foot.
Boris picks up (p.):
pair of iron boots of rushing (0 def, 3 armour).
Boris picks up (s.):
corrosive hardened leather gloves of dexterity (+3) (0 def, 2 armour).
Boris picks up (x.):
fortifying steel mail armour (2 def, 6 armour).
Boris picks up (h.):
steel steamsaw of winter (65% power, 0 apr).
Boris picks up (i.):
swashbuckler's steel steamsaw of physical resistance (+11%) (109% power, 0 apr).
Lore found:
Prox's Lucky Halfling Foot
You can read all your collected lore in the game menu, by pressing Escape.

Boris's skin returns to normal.


Boris deactivates
Trained Reactions.
Boris activates
Trained Reactions.
Boris deactivates
Striking Stance.
Boris activates
Striking Stance.
Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Talent Tumble is ready to use.
Talent Axe Kick is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).