Kavarien the level 5 Thalore Wyrmic by kavarien

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassWyrmic
Level / Exp5 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life180/180
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy17
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.2 (56.923076923077%)
Defense4.05
Ranged Defense4.05
Fatigue8
Physical Save13.3
Spell Save12.7
Mental Save19.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.50 gold from the transmogrification of steel waraxe (15-21 power, 3 apr).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Talent Dig is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 52 turns (stop reason: interesting terrain).


There is no way out of this level here.

There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.