Dar the level 1 Cornac Berserker by djbrianuk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp1 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life132/132
Stamina100/100
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy18
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Dar picks up (b.):
iron shield (4 def, 2 armour, 21.5 block).
Talent Rush is ready to use.
Ran for 2 turns (stop reason: taken damage).


Large brown snake hits Dar for 6 physical damage.
Dar uses Stunning Blow.

Dar hits Large brown snake for 30 physical damage.
Dar killed Large brown snake!

Resting starts...

Talent Stunning Blow is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: hostile spotted to the southwest (giant rabbit)).


Dar rushes out!

Dar hits Giant rabbit for 42 physical damage.
Dar killed Giant rabbit!

Resting starts...

Rested for 32 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 50).