Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Corruptor |
| Level / Exp | 30 / 89% |
| Size | medium |
| Lifes / Deaths | Killed by sick giant crystal rat at level 5 on the 4th Flare 122nd year of Ascendancy at 01:52 / 85Killed by Assassin Lord at level 7 on the 8th Dusk 122nd year of Ascendancy at 08:58 Killed by Nerotha the thief at level 10 on the 22nd Haze 122nd year of Ascendancy at 14:05 Killed by Horned Horror at level 11 on the 26th Haze 122nd year of Ascendancy at 17:32 Killed by Horned Horror at level 11 on the 26th Haze 122nd year of Ascendancy at 20:09 Killed by Rikeri the Bringer of Doom at level 12 on the 38th Haze 122nd year of Ascendancy at 11:47 Killed by Xeruldata the worm that walks at level 14 on the 42nd Haze 122nd year of Ascendancy at 21:32 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 00:08 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 01:58 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 04:08 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 06:40 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 08:45 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 10:11 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 12:06 Killed by carrion worm mass at level 14 on the 43rd Haze 122nd year of Ascendancy at 12:17 Killed by black crystal at level 14 on the 43rd Haze 122nd year of Ascendancy at 14:13 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 15:57 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 17:20 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 18:33 Killed by Xeruldata the worm that walks at level 14 on the 43rd Haze 122nd year of Ascendancy at 20:12 Killed by gigantic corrosive tunneler at level 14 on the 53rd Haze 122nd year of Ascendancy at 08:35 Killed by quasit at level 15 on the 62nd Haze 122nd year of Ascendancy at 05:30 Killed by armoured skeleton warrior at level 15 on the 62nd Haze 122nd year of Ascendancy at 20:31 Killed by Emelylle the copperhead snake at level 15 on the 62nd Haze 122nd year of Ascendancy at 23:01 Killed by skeleton warrior at level 15 on the 63rd Haze 122nd year of Ascendancy at 05:20 Killed by skeleton master archer at level 15 on the 63rd Haze 122nd year of Ascendancy at 15:36 Killed by orc cryomancer at level 16 on the 63rd Haze 122nd year of Ascendancy at 17:53 Killed by rogue at level 16 on the 64th Haze 122nd year of Ascendancy at 20:13 Killed by orc fighter at level 16 on the 65th Haze 122nd year of Ascendancy at 21:43 Killed by Xanyrarin the rotting mummy at level 16 on the 66th Haze 122nd year of Ascendancy at 00:25 Killed by Emelebeth the chitinous spider at level 16 on the 67th Haze 122nd year of Ascendancy at 01:53 Killed by skeleton master archer at level 16 on the 67th Haze 122nd year of Ascendancy at 03:47 Killed by multi-hued drake at level 16 on the 67th Haze 122nd year of Ascendancy at 11:24 Killed by Greater Mummy Lord at level 16 on the 68th Haze 122nd year of Ascendancy at 02:41 Killed by Greater Mummy Lord at level 16 on the 68th Haze 122nd year of Ascendancy at 04:30 Killed by Greater Mummy Lord at level 16 on the 68th Haze 122nd year of Ascendancy at 07:12 Killed by gigantic corrosive tunneler at level 16 on the 68th Haze 122nd year of Ascendancy at 09:00 Killed by Emolle the rotting mummy at level 16 on the 68th Haze 122nd year of Ascendancy at 10:23 Killed by Greater Mummy Lord at level 16 on the 68th Haze 122nd year of Ascendancy at 12:38 Killed by Greater Mummy Lord at level 16 on the 68th Haze 122nd year of Ascendancy at 16:04 Killed by Greater Mummy Lord at level 16 on the 68th Haze 122nd year of Ascendancy at 19:38 Killed by Cultist at level 17 on the 69th Haze 122nd year of Ascendancy at 03:00 Killed by Cultist at level 18 on the 69th Haze 122nd year of Ascendancy at 04:50 Killed by Shasshhiy'Kaish at level 18 on the 69th Haze 122nd year of Ascendancy at 12:45 Killed by Shasshhiy'Kaish at level 18 on the 69th Haze 122nd year of Ascendancy at 14:51 Killed by Shasshhiy'Kaish at level 18 on the 69th Haze 122nd year of Ascendancy at 17:19 Killed by minotaur at level 19 on the 70th Haze 122nd year of Ascendancy at 21:45 Killed by giant spider at level 19 on the 70th Haze 122nd year of Ascendancy at 23:33 Killed by dredge at level 19 on the 71st Haze 122nd year of Ascendancy at 07:21 Killed by greater multi-hued wyrm at level 19 on the 71st Haze 122nd year of Ascendancy at 14:52 Killed by multi-hued drake at level 19 on the 71st Haze 122nd year of Ascendancy at 16:54 Killed by Urkis, the High Tempest at level 19 on the 7th Decay 122nd year of Ascendancy at 07:42 Killed by Xeruldata the worm that walks at level 20 on the 1st Allure 123rd year of Ascendancy at 22:07 Killed by Xeruldata the worm that walks at level 20 on the 2nd Allure 123rd year of Ascendancy at 00:27 Killed by Xeruldata the worm that walks at level 20 on the 2nd Allure 123rd year of Ascendancy at 02:56 Killed by Xeruldata the worm that walks at level 20 on the 2nd Allure 123rd year of Ascendancy at 05:18 Killed by carrion worm mass at level 20 on the 2nd Allure 123rd year of Ascendancy at 07:33 Killed by Xeruldata the worm that walks at level 20 on the 2nd Allure 123rd year of Ascendancy at 09:07 Killed by Xeruldata the worm that walks at level 20 on the 2nd Allure 123rd year of Ascendancy at 10:49 Killed by Salovea the skeleton master archer at level 20 on the 10th Regrowth 123rd year of Ascendancy at 19:17 Killed by skeleton warrior at level 20 on the 12nd Regrowth 123rd year of Ascendancy at 05:57 Killed by Aruba the skeleton warrior at level 21 on the 23rd Regrowth 123rd year of Ascendancy at 20:12 Killed by armoured skeleton warrior at level 23 on the 40th Regrowth 123rd year of Ascendancy at 02:28 Killed by armoured skeleton warrior at level 23 on the 40th Regrowth 123rd year of Ascendancy at 04:17 Killed by skeleton mage at level 23 on the 40th Regrowth 123rd year of Ascendancy at 21:49 Killed by snow giant boulder thrower at level 24 on the 44th Regrowth 123rd year of Ascendancy at 10:03 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 13:37 Killed by giant spider at level 25 on the 49th Regrowth 123rd year of Ascendancy at 03:43 Killed by Celia at level 25 on the 51st Regrowth 123rd year of Ascendancy at 19:08 Killed by Polanor the ogre guard at level 25 on the 53rd Regrowth 123rd year of Ascendancy at 23:47 Killed by Black Mage at level 25 on the 54th Regrowth 123rd year of Ascendancy at 08:50 Killed by elven corruptor at level 25 on the 54th Regrowth 123rd year of Ascendancy at 11:09 Killed by Veluldamira the fire drake hatchling at level 26 on the 8th Pyre 123rd year of Ascendancy at 00:18 Killed by Glorikira the banshee at level 26 on the 8th Pyre 123rd year of Ascendancy at 11:13 Killed by Cyraseda the Guardian at level 27 on the 9th Pyre 123rd year of Ascendancy at 12:16 Killed by Poloyakira the Guardian at level 27 on the 10th Pyre 123rd year of Ascendancy at 07:55 Killed by luminous horror at level 27 on the 11st Pyre 123rd year of Ascendancy at 18:58 Killed by Asoir the human at level 28 on the 24th Dusk 123rd year of Ascendancy at 01:41 Killed by Cultist at level 29 on the 29th Dusk 123rd year of Ascendancy at 16:05 Killed by orc grand master assassin at level 29 on the 29th Dusk 123rd year of Ascendancy at 23:12 Killed by Morgonor the dúathedlen at level 29 on the 31st Dusk 123rd year of Ascendancy at 01:36 Killed by Mayoda the stone troll at level 29 on the 31st Dusk 123rd year of Ascendancy at 03:22 Killed by orc archer at level 29 on the 31st Dusk 123rd year of Ascendancy at 09:34 Killed by Velalranor the orc warrior at level 29 on the 32nd Dusk 123rd year of Ascendancy at 10:05 Killed by slimy ooze at level 30 on the 49th Dusk 123rd year of Ascendancy at 05:51 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 25 (base 10) |
| Constitution | 45 (base 44) |
| Magic | 81 (base 60) |
| Willpower | 37 (base 13) |
| Cunning | 48 (base 25) |
Resources
| Mana | 289/289 |
| Psi | 118/127 |
| Vim | 117/158 |
| Life | 459/786 |
| Positive | 9/137 |
| Healing Factor | 1.18 |
| Regeneration | 3.009 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +118.72307323196% |
Vision
| Sight | 10 |
| Lite | 7 |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 21 |
| Crit Chance | 18% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 62 |
| Crit Chance | 36% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35.05 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 10 (30%) |
| Defense | 27.725 |
| Ranged Defense | 37.725 |
| Fatigue | 5 |
| Physical Save | 41.45 |
| Spell Save | 37.35 |
| Mental Save | 48.383333333333 |
Defense: Resistances
| All | + 6%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Controlled Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport in a range of 7. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 12 for 9 turns. While Heroism is active, you will only die when reaching -445 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 293 damage for 3 turns. Its effects scale with your Magic stat. |
Class Talents
| Corruption / Blood | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Blight | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vim | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Thalore | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Curses | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Corruption / Hexes | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Flame of Urh'Rok |
| talent | Blood Vengeance |
| talent | Dark Ritual |
| talent | Overkill |
| talent | Willful Tormenter |
| talent | Premonition |
| beneficial effect | The target's spellpower has been increased by 8. Spellsurge |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Heart of the Gloom. Escort: injured seer (level 2 of Heart of the Gloom)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Daikara. Escort: lost anorithil (level 1 of Daikara)As a reward you improved talent Healing Light (+1 level(s)). | done |
You failed to protect the lost anorithil from death by Xanymina the deformed giant brown rat. Escort: lost anorithil (level 1 of Heart of the Gloom) | failed |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell. Escort: worried loremaster (level 1 of Dreadfell)As a reward you improved talent Mind Sear (+1 level(s)). | done |
You failed to protect the worried loremaster from death by Norgos, the Guardian. Escort: worried loremaster (level 3 of Norgos Lair) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 45. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed wretchling eyeball. * You've found the needed giant spider spinneret. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed ritch stinger. * You've found the needed bloated horror heart. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed skeleton mage skull. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+2 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Trails fire behind you, dealing damage based on spellpower. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
| Light source | ethereal alchemist's lamp ethereal alchemist's lampPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +3 Mag Spellpower: +7 (+2 eff.) Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Crown of Burning Pain (13 def, 0 armour) Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+6 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 40/50) : Effective talent level: 2.0 Power cost: 25 out of 40/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 254.43 fire and 135.33 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | conjurer's steel ring of blight (+12%) conjurer's steel ring of blight (+12%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Mag / +5 Wil Changes resistances: +12% blight Changes damage: +12% blight Spellpower: +6 (+2 eff.) Rings can have magical properties. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around waist | Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 30% chance to completely evade them and granting you 22 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In main hand | greater elven-wood vilestaff of breaching (25-30 power, 5 apr, darkness element) greater elven-wood vilestaff of breaching (25-30 power, 5 apr, darkness element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +12% blight / +12% fire / +12% darkness / +12% acid Changes damage: +25% blight / +25% fire / +25% darkness / +25% acid Talent granted: +1 Command Staff Spellpower: +17 (+4 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | dreamer's silk robe of life (3 def, 0 armour) dreamer's silk robe of life (3 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+2 eff.) Changes resistances: +8% blight / +10% mind / +14% darkness Physical save: +18 (+6 eff.) Spell save: +12 (+5 eff.) Mental save: +26 (+9 eff.) Life regen: +2.30 Maximum life: +48.00 Healing mod.: +18% The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | thick cashmere cloak of sorcery (2 def, 5 armour) thick cashmere cloak of sorcery (2 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +5 Defense: +2 (+1 eff.) Changes stats: +4 Mag / +3 Wil Changes resistances: +14% cold Spell crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 (+2 eff.) Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 249/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Black Mage the Thalore Corruptor level 28
22nd Dusk 123rd year of Ascendancy at 15:02 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Black Mage the Thalore Corruptor level 28
38th Pyre 123rd year of Ascendancy at 15:15 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Black Mage the Thalore Corruptor level 25
49th Regrowth 123rd year of Ascendancy at 05:37 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Black Mage the Thalore Corruptor level 12
38th Haze 122nd year of Ascendancy at 13:44 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Black Mage the Thalore Corruptor level 21
27th Regrowth 123rd year of Ascendancy at 07:44 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Black Mage the Thalore Corruptor level 29
33rd Dusk 123rd year of Ascendancy at 08:34 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Black Mage the Thalore Corruptor level 16
68th Haze 122nd year of Ascendancy at 02:30 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Black Mage the Thalore Corruptor level 19
7th Decay 122nd year of Ascendancy at 09:49 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Black Mage the Thalore Corruptor level 12
38th Haze 122nd year of Ascendancy at 06:09 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Black Mage the Thalore Corruptor level 28
38th Pyre 123rd year of Ascendancy at 15:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Black Mage the Thalore Corruptor level 10
19th Haze 122nd year of Ascendancy at 04:38 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Black Mage the Thalore Corruptor level 20
8th Decay 122nd year of Ascendancy at 17:18 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Black Mage the Thalore Corruptor level 30
33rd Dusk 123rd year of Ascendancy at 08:34 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Black Mage the Thalore Corruptor level 30
49th Dusk 123rd year of Ascendancy at 09:53 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Black Mage the Thalore Corruptor level 7
8th Dusk 122nd year of Ascendancy at 11:15 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Black Mage the Thalore Corruptor level 18
69th Haze 122nd year of Ascendancy at 18:54 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Black Mage the Thalore Corruptor level 20
9th Decay 122nd year of Ascendancy at 18:50 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Black Mage the Thalore Corruptor level 5
4th Flare 122nd year of Ascendancy at 01:51 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Black Mage the Thalore Corruptor level 7
39th Dusk 122nd year of Ascendancy at 09:08 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Black Mage the Thalore Corruptor level 28
38th Pyre 123rd year of Ascendancy at 15:15 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Black Mage the Thalore Corruptor level 8
8th Haze 122nd year of Ascendancy at 22:32 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Black Mage the Thalore Corruptor level 28
30th Pyre 123rd year of Ascendancy at 19:52 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Black Mage the Thalore Corruptor level 14
49th Haze 122nd year of Ascendancy at 19:35 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Black Mage the Thalore Corruptor level 24
44th Regrowth 123rd year of Ascendancy at 15:43 see stats
Log
Weakness Disease from Black Mage hits Crimson ooze for 112 blight damage.
You gain 0.17 gold from the transmogrification of insidious pouch of stralite shots of purging (17/17, 45.5-54.6 power, 5 apr).
You gain 0.19 gold from the transmogrification of dwarven-steel pickaxe of deeplife (dig speed 23 turns).
You gain 0.28 gold from the transmogrification of crackling stralite shield (10 def, 2 armour, 147 block).
You gain 0.30 gold from the transmogrification of scouring hardened leather gloves of dexterity (+2) (0 def, 2 armour).
You gain 0.52 gold from the transmogrification of monstrous hardened leather belt of recklessness.
You gain 0.28 gold from the transmogrification of insidious stralite waraxe of crippling (31.5-44.1 power, 5 apr).
You gain 0.40 gold from the transmogrification of blighted yew magestaff of illumination (20-24 power, 4 apr, arcane element).
You gain 0.30 gold from the transmogrification of summoner's pulsing mindstar of persecution (14-15.4 power, 32 apr, nature damage).
You gain 0.24 gold from the transmogrification of glacial stralite mace of massacre (45.5-63.7 power, 5 apr).
You gain 0.26 gold from the transmogrification of plaguebringer's stralite dagger (28-36.4 power, 9 apr).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Black Mage returns to normal.
Talent Soul Rot is ready to use.
Talent Virulent Disease is ready to use.
Talent Drain is ready to use.
Saving done.
Saving game...
Saving done.
Black Mage deactivates Dark Ritual.
Black Mage is no longer surging arcane power.
Black Mage deactivates Flame of Urh'Rok.
Black Mage deactivates Blood Vengeance.
Black Mage deactivates Premonition.
Black Mage deactivates Overkill.
Black Mage deactivates Willful Tormenter.
