
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Anorithil |
| Level / Exp | 33 / 27% |
| Size | medium |
| Lifes / Deaths | Killed by naga nereid at level 2 on the 76th Pyre 122nd year of Ascendancy at 07:16 / 68Killed by thief at level 8 on the 4th Mirth 122nd year of Ascendancy at 21:10 Killed by cutpurse at level 8 on the 5th Mirth 122nd year of Ascendancy at 00:28 Killed by thief at level 8 on the 5th Mirth 122nd year of Ascendancy at 03:33 Killed by bandit at level 9 on the 5th Flare 122nd year of Ascendancy at 08:55 Killed by Minotaur of the Labyrinth at level 10 on the 7th Flare 122nd year of Ascendancy at 15:52 Killed by Cyadi the shalore at level 11 on the 14th Haze 122nd year of Ascendancy at 07:02 Killed by ultimate gwelgoroth at level 15 on the 38th Haze 122nd year of Ascendancy at 23:01 Killed by Xeleselle the telugoroth at level 17 on the 60th Haze 122nd year of Ascendancy at 21:42 Killed by Zubyma the dredgling at level 17 on the 61st Haze 122nd year of Ascendancy at 15:07 Killed by Cultist at level 18 on the 63rd Haze 122nd year of Ascendancy at 12:24 Killed by Cultist at level 18 on the 63rd Haze 122nd year of Ascendancy at 14:16 Killed by Cultist at level 18 on the 63rd Haze 122nd year of Ascendancy at 15:43 Killed by Xeromibeth the wolf at level 18 on the 63rd Haze 122nd year of Ascendancy at 18:42 Killed by Shasshhiy'Kaish at level 18 on the 64th Haze 122nd year of Ascendancy at 01:17 Killed by Ozkal the dwarf at level 20 on the 6th Allure 123rd year of Ascendancy at 21:31 Killed by temporal stalker at level 20 on the 9th Allure 123rd year of Ascendancy at 01:08 Killed by Betassra the ghoul at level 20 on the 9th Allure 123rd year of Ascendancy at 04:30 Killed by armoured skeleton warrior at level 20 on the 9th Allure 123rd year of Ascendancy at 12:27 Killed by daelach at level 21 on the 1st Regrowth 123rd year of Ascendancy at 19:14 Killed by Layiba the skeleton warrior at level 22 on the 4th Regrowth 123rd year of Ascendancy at 14:12 Killed by skeleton master archer at level 22 on the 4th Regrowth 123rd year of Ascendancy at 19:12 Killed by will o' the wisp at level 23 on the 6th Regrowth 123rd year of Ascendancy at 03:12 Killed by The Master at level 23 on the 6th Regrowth 123rd year of Ascendancy at 05:49 Killed by skeleton warrior at level 23 on the 6th Regrowth 123rd year of Ascendancy at 10:09 Killed by skeleton mage at level 23 on the 6th Regrowth 123rd year of Ascendancy at 13:07 Killed by elven cultist at level 24 on the 14th Regrowth 123rd year of Ascendancy at 01:00 Killed by elven cultist at level 24 on the 14th Regrowth 123rd year of Ascendancy at 18:22 Killed by Kryl-Feijan at level 25 on the 15th Regrowth 123rd year of Ascendancy at 04:46 Killed by elven warrior at level 25 on the 15th Regrowth 123rd year of Ascendancy at 20:42 Killed by Aruratha the lich at level 25 on the 30th Regrowth 123rd year of Ascendancy at 03:54 Killed by Aruratha the lich at level 25 on the 30th Regrowth 123rd year of Ascendancy at 05:13 Killed by Aruratha the lich at level 25 on the 30th Regrowth 123rd year of Ascendancy at 06:51 Killed by Salynor the heavy bone giant at level 25 on the 30th Regrowth 123rd year of Ascendancy at 10:08 Killed by Celia at level 25 on the 30th Regrowth 123rd year of Ascendancy at 16:09 Killed by elven mage at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 07:46 Killed by Mayonor the skeleton mage at level 26 on the 34th Regrowth 123rd year of Ascendancy at 00:39 Killed by skeleton master archer at level 26 on the 34th Regrowth 123rd year of Ascendancy at 02:19 Killed by Grand Corruptor at level 26 on the 34th Regrowth 123rd year of Ascendancy at 08:55 Killed by elven cultist at level 26 on the 34th Regrowth 123rd year of Ascendancy at 17:29 Killed by Elcalmae the shalore at level 27 on the 43rd Regrowth 123rd year of Ascendancy at 13:57 Killed by spinning beam at level 28 on the 45th Regrowth 123rd year of Ascendancy at 10:48 Killed by Spranonri the shalore at level 28 on the 68th Regrowth 123rd year of Ascendancy at 01:50 Killed by Layamina the spitting spider at level 29 on the 64th Pyre 123rd year of Ascendancy at 08:36 Killed by orc archer at level 30 on the 3rd Summertide 123rd year of Ascendancy at 03:13 Killed by Kra'Tor the Gluttonous at level 31 on the 3rd Flare 123rd year of Ascendancy at 10:41 Killed by Kra'Tor the Gluttonous at level 31 on the 3rd Flare 123rd year of Ascendancy at 13:01 Killed by Velatha the orc archer at level 31 on the 3rd Flare 123rd year of Ascendancy at 20:25 Killed by Black Pew White Pew at level 32 on the 6th Dusk 123rd year of Ascendancy at 16:42 Killed by Black Pew White Pew at level 32 on the 6th Dusk 123rd year of Ascendancy at 20:13 Killed by Black Pew White Pew at level 32 on the 6th Dusk 123rd year of Ascendancy at 23:38 Killed by Black Pew White Pew at level 32 on the 7th Dusk 123rd year of Ascendancy at 02:41 Killed by Black Pew White Pew at level 32 on the 7th Dusk 123rd year of Ascendancy at 05:26 Killed by Black Pew White Pew at level 32 on the 7th Dusk 123rd year of Ascendancy at 08:48 Killed by Black Pew White Pew at level 32 on the 7th Dusk 123rd year of Ascendancy at 11:29 Killed by naga tide huntress at level 32 on the 7th Dusk 123rd year of Ascendancy at 13:49 Killed by Black Pew White Pew at level 32 on the 7th Dusk 123rd year of Ascendancy at 15:07 Killed by naga myrmidon at level 32 on the 7th Dusk 123rd year of Ascendancy at 18:00 Killed by Black Pew White Pew at level 32 on the 7th Dusk 123rd year of Ascendancy at 20:34 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 00:52 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 04:05 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 06:35 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 10:05 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 12:49 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 16:00 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 19:21 Killed by Black Pew White Pew at level 33 on the 8th Dusk 123rd year of Ascendancy at 22:31 Killed by naga myrmidon at level 33 on the 9th Dusk 123rd year of Ascendancy at 01:41 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 26 (base 26) |
| Magic | 72 (base 60) |
| Willpower | 18 (base 10) |
| Cunning | 62 (base 59) |
Resources
| Life | 743/743 |
| Mana | 212/212 |
| Negative | 99/116 |
| Positive | 116/116 |
| Healing Factor | 0.90000000000006 |
| Regeneration | 0.22500000000001 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 35 |
| Accuracy | 5 |
| Crit Chance | 20% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 82 |
| Crit Chance | 66% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45.466666666667 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Damage Bonus
| All | +15% |
Defense: Base
| Armour (hardiness) | 13 (30%) |
| Defense | 13.35 |
| Ranged Defense | 13.35 |
| Fatigue | 0 |
| Physical Save | 51.726109728081 |
| Spell Save | 58.259443061415 |
| Mental Save | 26 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 273.06 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 460 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Controlled Phase DoorUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport in a range of 8. |
Class Talents
| Celestial / Eclipse | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Celestial / Circles | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Twilight | 1.30 |
| 3/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Celestial / Star fury | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Celestial / Sunlight | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Hymns | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Chants | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Light | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Hymn of Moonlight |
| talent | Premonition |
| talent | Corona |
| talent | Chant of Fortitude |
| beneficial effect | The target's spellpower has been increased by 57. Spellsurge |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the lone alchemist from death by Black Pew White Pew. Escort: lone alchemist (level 5 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Old Forest. Escort: lost anorithil (level 3 of Old Forest)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by Black Pew White Pew. Escort: lost sun paladin (level 6 of Dreadfell) | failed |
You failed to protect the lost warrior from death by Black Pew White Pew. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost warrior from death by Black Pew White Pew. Escort: lost warrior (level 3 of Dreadfell) | failed |
You failed to protect the lost warrior from death by Black Pew White Pew. Escort: lost warrior (level 8 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * You are back in Var'Eyal, the Far East as the people from the west call it. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 324. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within11 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Ivywyn the pair of hardened leather boots (0 def, 3 armour) Ivywyn the pair of hardened leather boots (0 def, 3 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 20% chance to disease Changes stats: +3 Mag Changes resistances: +22% darkness / +21% temporal Changes resistances penetration: +15% blight / +15% temporal / +16% darkness Changes damage: +3% blight Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +11 (+6 eff.) Movement speed: +20% Defense after a teleport: +16 Resist all after a teleport: +16% New effects duration reduction after a teleport: +22% A pair of boots made of leather. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+5 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 84, based on Willpower and Cunning) within its light radius, increasing in brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 425.63 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Malslek the Accursed's Hat (2 def, 0 armour) Malslek the Accursed's Hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+2 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-5 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+2 eff.) Mindpower: +15 (+5 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
| Tool | Arcking [power 1] (8 cooldown) Arcking [power 1] (8 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Effects on melee hit: * 15% chance to inflict damage reduction * 40% chance to daze Changes resistances: +9% lightning Changes damage: +6% darkness It can be used to remove up to 1 poisons or diseases from a target within range 6 (Willpower), putting all charms on cooldown for 8 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | painweaver's stralite ring painweaver's stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +14 (+7 eff.) Changes damage: +6% all Spellpower: +13 (+3 eff.) Mindpower: +14 (+5 eff.) Rings can have magical properties. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around waist | Jaw of Rogroth Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium), costing 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
| In main hand | greater elven-wood vilestaff of breaching (25-30 power, 5 apr, blight element) greater elven-wood vilestaff of breaching (25-30 power, 5 apr, blight element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +12% blight / +12% fire / +12% darkness / +12% acid Changes damage: +25% blight / +25% fire / +25% darkness / +25% acid Talent granted: +1 Command Staff Spellpower: +17 (+3 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | stargazer's silk robe of power (3 def, 0 armour) stargazer's silk robe of power (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+3 eff.) Changes stats: +2 Cun Changes damage: +9% darkness / +10% light / +9% all Spellpower: +26 (+5 eff.) Spell crit. chance: +7% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | cashmere cloak of sorcery (2 def, 0 armour) cashmere cloak of sorcery (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +3 Mag / +5 Wil Spell crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Spellblaze Echoes Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 (+6 eff.) Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 (+2 eff.) Spell crit. chance: +6% It can be used to unleash a destructive wail, destroying terrain and dealing 582.50 physical damage (based on Magic) in a radius of 3, costing 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. acidic orite trident of daylight (40.5-64.8 power, 13 apr)acidic orite trident of daylight (40.5-64.8 power, 13 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 40.5 - 64.8 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +16 light / +13 acid Damage against: +14% Undead A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. acidic orite trident of daylight (40-64 power, 13 apr)acidic orite trident of daylight (40-64 power, 13 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 40.0 - 64.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +16 light / +14 acid Damage against: +14% Undead A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. acidic orite trident of massacre (56.5-90.4 power, 13 apr)acidic orite trident of massacre (56.5-90.4 power, 13 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 56.5 - 90.4 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +14 acid A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. balanced deep-steel trident of vileness (28-44.8 power, 10 apr)balanced deep-steel trident of vileness (28-44.8 power, 10 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 28.0 - 44.8 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 100% On weapon hit: * 19% chance to disease Damage (Melee): +17 blight When wielded/worn: Accuracy: +7 (+7 eff.) Defense: +7 (+7 eff.) Disarm immunity: +36% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. balanced orite trident of erosion (44-70.4 power, 13 apr)balanced orite trident of erosion (44-70.4 power, 13 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 44.0 - 70.4 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +12 nature / +12 temporal When wielded/worn: Accuracy: +14 (+14 eff.) Defense: +10 (+8 eff.) Disarm immunity: +39% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. blazebringer's orite trident (38.5-61.6 power, 13 apr)blazebringer's orite trident (38.5-61.6 power, 13 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 38.5 - 61.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% Burst (radius 2) on crit: +17 fire When wielded/worn: Changes resistances penetration: +17% fire Global speed: +7% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. elemental orite trident of shearing (41-65.6 power, 13 apr)elemental orite trident of shearing (41-65.6 power, 13 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 41.0 - 65.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Armour penetration: +12 Changes resistances penetration: +16% acid / +13% physical / +12% fire / +14% lightning / +17% cold Changes damage: +13% physical A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. glacial orite trident (40-64 power, 13 apr)glacial orite trident (40-64 power, 13 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 40.0 - 64.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% Burst (radius 2) on crit: +7 ice When wielded/worn: Armour: +14 Changes resistances penetration: +13% cold A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. hateful orite trident of daylight (41-65.6 power, 13 apr)hateful orite trident of daylight (41-65.6 power, 13 apr) Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 41.0 - 65.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +16 darkness / +13 light Damage against: +19% Living / +24% Undead A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. orite trident of evisceration (39.5-63.2 power, 13 apr)orite trident of evisceration (39.5-63.2 power, 13 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 39.5 - 63.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% On weapon crit: * wounds the target reducing their healing When wielded/worn: Physical crit. chance: +13.0% Physical power: +12 (+6 eff.) A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. plaguebringer's orite trident of ruin (39-62.4 power, 13 apr)plaguebringer's orite trident of ruin (39-62.4 power, 13 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 39.0 - 62.4 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 4). On weapon hit: * 13% chance to disease Damage (Melee): +19 blight When wielded/worn: Armour penetration: +13 Physical crit. chance: +13.0% Critical mult.: +20.00% Disease immunity: +27% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. quick orite trident of corruption (37-59.2 power, 13 apr)quick orite trident of corruption (37-59.2 power, 13 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 37.0 - 59.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 111% On weapon hit: * 21% chance to inflict damage reduction * 20% chance to curse the target When wielded/worn: Accuracy: +9 (+9 eff.) Changes stats: +5 Dex A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. warbringer's orite trident (43.5-69.6 power, 13 apr)warbringer's orite trident (43.5-69.6 power, 13 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 43.5 - 69.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical power: +13 (+6 eff.) Changes stats: +7 Con Changes resistances penetration: +14% physical Disarm immunity: +36% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. glacial stralite waraxe of vileness (32-44.8 power, 5 apr)glacial stralite waraxe of vileness (32-44.8 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 32.0 - 44.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon hit: * 11% chance to disease Damage (Melee): +8 blight Burst (radius 2) on crit: +18 ice When wielded/worn: Armour: +9 Changes resistances penetration: +8% cold One-handed war axes. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+7 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+7 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Olentir the Glintbutcher (dig speed 25 turns) Olentir the Glintbutcher (dig speed 25 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Effects on melee hit: * 30% chance to blind * 15% chance to corrode armour Changes stats: +2 Str Changes resistances: +6% acid Changes resistances penetration: +5% acid Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 garnet 5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Black Pew White Pew the Shalore Anorithil level 26
31st Regrowth 123rd year of Ascendancy at 05:11 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Black Pew White Pew the Shalore Anorithil level 14
29th Haze 122nd year of Ascendancy at 03:06 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Black Pew White Pew the Shalore Anorithil level 16
45th Haze 122nd year of Ascendancy at 01:55 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Black Pew White Pew the Shalore Anorithil level 31
4th Flare 123rd year of Ascendancy at 15:45 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Black Pew White Pew the Shalore Anorithil level 18
62nd Haze 122nd year of Ascendancy at 18:35 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Black Pew White Pew the Shalore Anorithil level 28
11st Pyre 123rd year of Ascendancy at 11:51 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Black Pew White Pew the Shalore Anorithil level 14
29th Haze 122nd year of Ascendancy at 03:43 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Black Pew White Pew the Shalore Anorithil level 10
6th Flare 122nd year of Ascendancy at 06:26 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Black Pew White Pew the Shalore Anorithil level 20
8th Decay 122nd year of Ascendancy at 08:34 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Black Pew White Pew the Shalore Anorithil level 30
66th Pyre 123rd year of Ascendancy at 07:52 see stats
Lost in translation (Exploration mode)
Destroyed the naga portal in the slazish fens and got caught in the after-effect.By Black Pew White Pew the Shalore Anorithil level 3
78th Pyre 122nd year of Ascendancy at 09:13 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Black Pew White Pew the Shalore Anorithil level 11
5th Dusk 122nd year of Ascendancy at 16:53 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Black Pew White Pew the Shalore Anorithil level 30
79th Pyre 123rd year of Ascendancy at 20:57 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Black Pew White Pew the Shalore Anorithil level 32
4th Flare 123rd year of Ascendancy at 21:52 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Black Pew White Pew the Shalore Anorithil level 8
2nd Mirth 122nd year of Ascendancy at 19:27 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Black Pew White Pew the Shalore Anorithil level 14
29th Haze 122nd year of Ascendancy at 03:06 see stats
The Old Ones (Exploration mode)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.By Black Pew White Pew the Shalore Anorithil level 33
9th Dusk 123rd year of Ascendancy at 03:47 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Black Pew White Pew the Shalore Anorithil level 26
34th Regrowth 123rd year of Ascendancy at 00:35 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Black Pew White Pew the Shalore Anorithil level 9
4th Flare 122nd year of Ascendancy at 07:21 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Black Pew White Pew the Shalore Anorithil level 27
41st Regrowth 123rd year of Ascendancy at 00:23 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Black Pew White Pew the Shalore Anorithil level 16
60th Haze 122nd year of Ascendancy at 16:43 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Black Pew White Pew the Shalore Anorithil level 23
6th Regrowth 123rd year of Ascendancy at 15:11 see stats
Log
Black Pew White Pew receives 119 healing from Black Pew White Pew's healing light area effect.
Ran for 2 turns (stop reason: suffocating).
Black Pew White Pew receives 119 healing from Black Pew White Pew's healing light area effect.
Ran for 2 turns (stop reason: suffocating).
Black Pew White Pew receives 119 healing from Black Pew White Pew's healing light area effect.
Black Pew White Pew picks up (i.): glacial orite trident (40-64 power, 13 apr).
Black Pew White Pew picks up (l.): plaguebringer's orite trident of ruin (39-62.4 power, 13 apr).
Ran for 3 turns (stop reason: suffocating).
Black Pew White Pew picks up (m.): quick orite trident of corruption (37-59.2 power, 13 apr).
Ran for 2 turns (stop reason: suffocating).
The shield around Black Pew White Pew crumbles.
Ran for 2 turns (stop reason: suffocating).
Talent Twilight Surge is ready to use.
Black Pew White Pew casts Twilight Surge.
Black Pew White Pew's spell attains critical power!
Talent Circle of Shifting Shadows is ready to use.
Ran for 2 turns (stop reason: suffocating).
Black Pew White Pew is no longer surging arcane power.
Black Pew White Pew deactivates Hymn of Moonlight.
The shroud of shadows around Black Pew White Pew disappears.
Black Pew White Pew deactivates Corona.
Black Pew White Pew deactivates Premonition.
Black Pew White Pew deactivates Chant of Fortitude.
