MiniDrizzy the level 19 Yeek Wyrmic by GaNjHoRn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassWyrmic
Level / Exp19 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 19)
Dexterity18 (base 10)
Constitution34 (base 32)
Magic15 (base 10)
Willpower60 (base 45)
Cunning26 (base 10)

Resources

Life481/481
Equilibrium0
Healing Factor1
Regeneration0.65

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+110.00527732609%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy30
Crit Chance8%
APR3
Speed1.00

Offense: Offhand

Damage20
Accuracy48
Crit Chance8%
APR18
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower38.7
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense15.8
Ranged Defense15.8
Fatigue0
Physical Save27.25
Spell Save25.625
Mental Save33.05

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance9%
Confusion Resistance52%
Poison Resistance30%
Blind Resistance9%
Silence Resistance17%
Pinning Resistance21%
Disarm Resistance21%
Instadeath Resistance100%
Knockback Resistance45%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
5/5
2/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
5/5
5/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
2/5
1/5
1/5
1/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
1/5
1/5
Race / Yeek1.00
1/5
1/5
3/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
done
done
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator Killed 1000 creatures.
By MiniDrizzy the Yeek Wyrmic level 17
57th Dusk 122nd year of Ascendancy at 00:42
see stats
Level 10 Got a character to level 10.
By MiniDrizzy the Yeek Wyrmic level 10
1st Flare 122nd year of Ascendancy at 07:46
see stats

Log


There is a way to the lake of Nur here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


You gain 2.82 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 2.07 gold from the transmogrification of
bright brass lantern.
You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 40 turns).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (19/19, 21-29.4 power, 7 apr).
You gain 4.80 gold from the transmogrification of
Hanidig (16/16, 16.5-23.1 power, 5 apr).
You gain 2.75 gold from the transmogrification of
troll-hide cured leather armour (2 def, 4 armour).
You gain 1.62 gold from the transmogrification of
spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 2.58 gold from the transmogrification of
radiant cured leather armour (2 def, 4 armour).
You gain 1.63 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 1.17 gold from the transmogrification of
miner's rough leather cap of dexterity (+3) (0 def, 3 armour).
You gain 1.69 gold from the transmogrification of
insulating rough leather cap of absorption (0 def, 1 armour).
You gain 0.61 gold from the transmogrification of
resilient linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (20.5-28.7 power, 3 apr).
You gain 6.90 gold from the transmogrification of
void walker's ash starstaff of fate (15-18 power, 3 apr, physical element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.37 gold from the transmogrification of
chilling steel longsword of massacre (21-29.4 power, 3 apr).
You gain 3.22 gold from the transmogrification of
ash longbow of nature.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 1.15 gold from the transmogrification of
warrior's steel ring.
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.14 gold from the transmogrification of
manasurge rune of the wizard (1008% regen over 10 turns; 50 instant mana).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 7; power 93; turns 5; dispells darkness).
There is a way to the old forest here (press '' or right click to use).