Stinky the level 7 Cornac Berserker by Stinkyman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 29)
Dexterity15 (base 11)
Constitution20 (base 20)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-2/276
Stamina88/88
Healing Factor1.1
Regeneration22.705819271845

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage37
Accuracy31
Crit Chance9%
APR1
Speed1.11

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)17.19 (73.452380952381%)
Defense18.75
Ranged Defense20.375
Fatigue15
Physical Save27.5125
Spell Save11.875
Mental Save7.875

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
4/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Stinky picks up (b.):
phase door rune of the wizard (range 6; power 18; dur 3).
Stinky picks up (a.):
sun infusion (rad 6; power 20; turns 3; dispells darkness).
Stinky picks up (b.):
biting gale rune of the psychic (42 cold damage; 26 apply power).
Stinky picks up (e.):
teleportation rune (range 23).
Stinky picks up (a.):
regeneration infusion of the psychic (heal 114 over 5 turns).
Ran for 48 turns (stop reason: at door).


Skeleton mage casts Flame.

Stinky is on fire!

Skeleton mage's Flame hits
Stinky for 50 fire damage.
Skeleton mage casts Flame.

Skeleton mage's Flame hits
Stinky for 54 fire damage.
Skeleton mage misses Stinky.

Burning from Skeleton mage hits
Stinky for 33 fire damage.
Stinky hits Skeleton mage for 51 physical, 5 acid (56 total damage).
Skeleton mage casts Flame.

Stinky is recovering from the damage!

Skeleton mage's Flame hits
Stinky for 54 fire damage.
Stinky receives 20 healing.
Burning from Skeleton mage hits
Stinky for 38 fire damage.
Skeleton mage misses Stinky.

Stinky uses Infusion: Regeneration.

Stinky starts regenerating health quickly.

Skeleton mage misses Stinky.
Skeleton mage casts Manathrust.

Saving game...