Fadri the level 6 Halfling Rogue by Re@per1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity22 (base 19)
Constitution15 (base 13)
Magic10 (base 10)
Willpower12 (base 12)
Cunning28 (base 23)

Resources

Life192/192
Stamina120/120
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth39.46669190158
See Invisible39.46669190158

Offense: Mainhand

Damage20
Accuracy32
Crit Chance17%
APR14
Speed1.00

Offense: Offhand

Damage15
Accuracy32
Crit Chance17%
APR14
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+4%

Defense: Base

Armour (hardiness)2 (49.309173272933%)
Defense29
Ranged Defense29
Fatigue0
Physical Save17
Spell Save13
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5
Technique / Dual techniques1.30
5/5
1/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Race / Halfling1.00
4/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

done
done
done
active

Equipment

Tool
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Talent Flurry is ready to use.

Fadri stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Talent Luck of the Little Folk is ready to use.

You don't see how to get there...

You don't see how to get there...


Ran for 11 turns (stop reason: didn't move).


Fadri picks up (a.):
wild infusion of the duelist (resist 14%; cure magical).

Ran for 9 turns (stop reason: didn't move).


Fadri uses Dig.

Digging starts...

Dug for 13 turns.

Snowy tree turns into rocky ground.


Fadri uses Dig.

Digging starts...

Dug for 13 turns.

Snowy tree turns into rocky ground.


Saving game...

Saving done.