Hex the level 15 Higher Archmage by hexas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution24 (base 22)
Magic46 (base 41)
Willpower24 (base 20)
Cunning13 (base 11)

Resources

Life-33/328
Mana184/231
Healing Factor1.1
Regeneration1.375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower37.695911627476
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6.35
Ranged Defense6.35
Fatigue0
Physical Save26.475
Spell Save25.25
Mental Save22.475

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Storm1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
1/5
2/5
Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
2/5
2/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
done
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Hex the Higher Archmage level 10
4th Flare 122nd year of Ascendancy at 15:30
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:10
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Hex the Higher Archmage level 11
11st Dusk 122nd year of Ascendancy at 20:40
see stats
The Arena Unlocked Arena mode.
By Hex the Higher Archmage level 8
2nd Mirth 122nd year of Ascendancy at 23:11
see stats

Log

Talent Lightning is ready to use.

Hex casts Flame.

Hex hits Something for 91 fire damage.
Ogre mauler uses Warshout.

Hex wanders around!.


Hex is confused and fails to use Manathrust.

The shield around ogre mauler crumbles.


Hex is confused and fails to use Manathrust.

Ogre mauler uses Infusion: Sun.

Hex loses sight!

Hex has been illuminated.


Hex uses Infusion: Wild.

Hex is no longer illuminated.

Hex is cured!

Hex lessens the pain.

Hex is confused and fails to use Lightning.

Talent Teleport: Angolwen is ready to use.
Something hits
Hex for 98 physical damage.

Hex casts Lightning.

Hex hits Something for 122 lightning damage.
Talent Flame is ready to use.
Something hits
Hex for 94 physical damage.

Hex is confused and fails to use Arcane Reconstruction.

Saving game...