Hex the level 10 Higher Archmage by hexas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution15 (base 14)
Magic37 (base 34)
Willpower29 (base 20)
Cunning16 (base 11)

Resources

Life-15/221
Mana49/143
Healing Factor1.1
Regeneration1.485

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage15
Accuracy0
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower42.884613846649
Crit Chance4%
Speed1

Offense: Mind

Mindpower27.35
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)-9.9390969828326 (30%)
Defense6.35
Ranged Defense6.35
Fatigue0
Physical Save0
Spell Save9.1609030171674
Mental Save16.810903017167

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
1/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
done
done
active
done

Equipment

Tool
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Hex the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 21:20
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:45
see stats

Log

Hex hits Betussra the minotaur for 74 lightning damage.
Betussra the minotaur uses Sunder Armour.

Betussra the minotaur hits Hex for 50 physical, 10 physical (60 total damage).
Talent Command Staff is ready to use.
Talent Manathrust is ready to use.
Talent Phase Door is ready to use.

Burning from Hex hits Betussra the minotaur for
32 fire damage.
Beyond the Flesh hits
Hex for 32 physical, 5 temporal, 4 fire, 10 physical (51 total damage).
Hex casts Arcane Reconstruction.

A shield forms around Hex.

Hex receives 350 healing.
Betussra the minotaur uses Telekinetic Smash.

Hex is stunned!

Betussra the minotaur hits Hex for (59 absorbed), 0 physical, (10 absorbed), 0 physical, (51 absorbed), 0 physical, (5 absorbed), 0 temporal, (4 absorbed), 0 fire, (10 absorbed), 0 physical (0 total damage).
Betussra the minotaur uses Sunder Arms.

Your shield crumbles under the damage!

The shield around Hex crumbles.

Betussra the minotaur hits Hex for (49 absorbed), 6 physical, 10 physical (16 total damage).
Betussra the minotaur stops burning.


Beyond the Flesh hits
Hex for 35 physical, 5 temporal, 4 fire, 10 physical (54 total damage).
Hex casts Manathrust.

Hex hits Betussra the minotaur for 46 arcane damage.
Betussra the minotaur uses Death Dance.

Betussra the minotaur hits Hex for 86 physical, 10 physical (96 total damage).

Beyond the Flesh hits
Hex for 27 physical, 5 temporal, 4 fire, 10 physical (45 total damage).
Betussra the minotaur stops regenerating health quickly.

Saving game...