Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 12 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 36 (base 36) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 269/269 |
Mana | 144/144 |
Stamina | 133/133 |
Positive | 0/83 |
Healing Factor | 1.1 |
Regeneration | 0.275 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 40 |
Accuracy | 26 |
Crit Chance | 5% |
APR | 11 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 16.1 (74.530927835052%) |
Defense | 3.7 |
Ranged Defense | 3.7 |
Fatigue | 20 |
Physical Save | 19.762336115979 |
Spell Save | 9.6507902069862 |
Mental Save | 8.7469617462524 |
Defense: Resistances
All | + 4%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | This item will automatically be transmogrified when you leave the level. iron plate armour of cold resistance (3 def, 7 armour)iron plate armour of cold resistance (3 def, 7 armour) Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 (+3 eff.) Fatigue: +20% Changes resistances: +15% cold A suit of armour made of metal plates. |
In main hand | This item will automatically be transmogrified when you leave the level. arcing steel battleaxe of phasing (18.5-27.75 power, 11 apr)arcing steel battleaxe of phasing (18.5-27.75 power, 11 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 18.5 - 27.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +11 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage Shield penetration (this weapon only): +14% Damage (Melee): +10 lightning Massive two-handed battleaxes. |
Inventory
Achievements
Log
Möhköfantti picks up (n.): aquamarine.
Möhköfantti picks up (o.): opal.
Möhköfantti picks up (q.): spinel.
You pickup 0.80 gold pieces.
You pickup 0.85 gold pieces.
You pickup 0.85 gold pieces.
You pickup 0.70 gold pieces.
You pickup 0.70 gold pieces.
You pickup 0.70 gold pieces.
You pickup 0.75 gold pieces.
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).
Möhköfantti uses Dominant Will.
Möhköfantti casts Interact with the Golem.
Golem (servant of Möhköfantti) wears (replacing steel battleaxe (23-34.5 power, 2 apr)): arcing steel battleaxe of phasing (18.5-27.75 power, 11 apr).
Golem (servant of Möhköfantti) wears (replacing balanced iron mace (13.5-18.9 power, 2 apr)): Emumina (21.5-30.1 power, 3 apr).
Möhköfantti casts Extract Gems.
You extract aquamarine from steel battleaxe (23-34.5 power, 2 apr)
Möhköfantti casts Extract Gems.
You extract citrine from balanced iron mace (13.5-18.9 power, 2 apr)
Möhköfantti casts Interact with the Golem.
Resting starts...
Rested for 20 turns (stop reason: all resources and life at maximum).
Character control switched to golem (servant of Möhköfantti).
Möhköfantti deactivates Frost Infusion.