111 the level 10 Yeek Necromancer by ako

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp10 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic32 (base 30)
Willpower25 (base 13)
Cunning25 (base 17)

Resources

Life115/115
Mana282/282
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Invisible2

Offense: Mainhand

Damage15
Accuracy2
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower29
Crit Chance14%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense1
Ranged Defense1
Fatigue7
Physical Save5
Spell Save22
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
5/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
3/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done

Equipment

On feet
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By 111 the Yeek Necromancer level 10
7th Mirth 122nd year of Ascendancy at 02:46
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By 111 the Yeek Necromancer level 10
7th Mirth 122nd year of Ascendancy at 09:50
see stats

Log


Talent Infusion: Wild is ready to use.

Armoured skeleton warrior casts Rune: Shielding.

A shield forms around armoured skeleton warrior.


111 hits Skeleton warrior for 12 physical damage.
Skeleton warrior uses Stunning Blow.

111 is stunned!

Skeleton warrior hits 111 for 110 physical, 10 fire (120 total damage).
Skeleton warrior hits Skeleton warrior for 10 fire damage.
111 hits Skeleton warrior for 10 physical damage.

111's spell attains critical power!
111 hits Skeleton warrior for 41 physical damage.
Ghoul hits Armoured skeleton warrior for (28 absorbed), 0 physical (0 total damage).
Armoured skeleton warrior hits Ghoul for 18 acid damage.
Skeleton warrior hits 111 for 63 physical damage.
Skeleton warrior hits Skeleton warrior for 10 fire damage.
111 hits Skeleton warrior for 3 physical damage.
111 the level 10 yeek necromancer was disembowelled to death by a skeleton warrior on level 4 of Ruined halfling complex.
You have 1 life(s) left.
111 is not stunned anymore.

111 deactivates Blurred Mortality.

111 deactivates Necrotic Aura.

The shield around armoured skeleton warrior crumbles.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed 111!