summoner man the level 14 Higher Necromancer by reinhart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp14 / 70%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity17 (base 10)
Constitution24 (base 23)
Magic47 (base 40)
Willpower26 (base 20)
Cunning23 (base 11)

Resources

Life344/344
Mana208/208
Souls9/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight14
Lite5
Infravision6
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage27
Accuracy19
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower41.666666666667
Crit Chance13%
Speed1

Offense: Mind

Mindpower27.2
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)11 (45%)
Defense5.45
Ranged Defense5.45
Fatigue2
Physical Save21.125
Spell Save32.775
Mental Save33.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance11%
Knockback Resistance21%
Pinning Resistance21%
Poison Resistance20%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
4/5
1/5
1/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
4/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
1/5
1/5
Spell / Divination1.20
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
failed
done
active
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By summoner man the Higher Necromancer level 10
1st Flare 122nd year of Ascendancy at 19:44
see stats
That was close Killed your target while having only 1 life left.
By summoner man the Higher Necromancer level 12
62nd Dusk 122nd year of Ascendancy at 16:36
see stats
The Arena Unlocked Arena mode.
By summoner man the Higher Necromancer level 6
77th Pyre 122nd year of Ascendancy at 10:20
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By summoner man the Higher Necromancer level 12
27th Dusk 122nd year of Ascendancy at 05:26
see stats

Log

Summoner man stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.

Talent Rune: Shielding is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

You gain 2.85 gold from the transmogrification of
Silethra the Scorchlore (5-5.5 power, 18 apr, nature damage).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 2nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.


Resting starts...

Rested for 74 turns (stop reason: all resources and life at maximum).


Today is the 3rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.

Today is the 4th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.

Today is the 5th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.

Ran for 2 turns (stop reason: interesting terrain).


Saving game...

Saving done.

Summoner man deactivates Animus Hoarder.

Summoner man deactivates Blurred Mortality.

Summoner man deactivates Necrotic Aura.