mem the level 16 Shalore Doombringer by reinhart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceShalore
ClassDoombringer
Level / Exp16 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 41)
Dexterity21 (base 10)
Constitution35 (base 29)
Magic19 (base 16)
Willpower25 (base 10)
Cunning28 (base 11)

Resources

Life538/538
Stamina182/182
Vim163/172
Healing Factor1.1
Regeneration2.805

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth20
See Invisible10

Offense: Mainhand

Damage69
Accuracy34
Crit Chance21%
APR20
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower32.35
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)36.033458603961 (81.030927835052%)
Defense15.85
Ranged Defense15.85
Fatigue29
Physical Save36.675
Spell Save30.2
Mental Save34.275

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Disarm Resistance25%
Confusion Resistance22%
Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Torture1.30
5/5
5/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Wrath1.30
5/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
5/5
2/5
2/5
1/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
done
failed
failed
failed
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 0.70 gold from the transmogrification of steel waraxe of massacre (16.5-23.1 power, 3 apr).
You gain 4.75 gold from the transmogrification of
plaguebringer's steel waraxe of massacre (18-25.2 power, 3 apr).
You gain 3.13 gold from the transmogrification of
manaburning dwarven-steel waraxe (22-30.8 power, 4 apr).
You gain 4.16 gold from the transmogrification of
shimmering ash magestaff of warding (15-18 power, 3 apr, cold element).
You gain 5.57 gold from the transmogrification of
infernal ash starstaff (15-18 power, 3 apr, temporal element).
You gain 1.92 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, light element).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, physical element).
You gain 1.90 gold from the transmogrification of
mighty cured leather sling.
You gain 1.81 gold from the transmogrification of
insidious steel mace (14.5-20.3 power, 3 apr).
You gain 1.44 gold from the transmogrification of
arcing steel mace of massacre (18.5-25.9 power, 3 apr).
You gain 1.21 gold from the transmogrification of
acidic steel longsword (18-25.2 power, 3 apr).
You gain 3.94 gold from the transmogrification of
thaloren ash longbow.
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (26.5-42.4 power, 1 apr).
You gain 1.55 gold from the transmogrification of
chilling steel greatsword of massacre (32.5-52 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (18.5-24.05 power, 6 apr).
You gain 2.85 gold from the transmogrification of
steel dagger of crippling (11-14.3 power, 6 apr).
You gain 2.73 gold from the transmogrification of
arcing steel dagger of daylight (11.5-14.95 power, 6 apr).
You gain 3.31 gold from the transmogrification of
arcing dwarven-steel dagger of vileness (17-22.1 power, 7 apr).
You gain 1.14 gold from the transmogrification of
sun infusion of the titan (rad 6; power 42; turns 3; dispells darkness).
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 2nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.


You cannot do that on the world map.

Saving done.

Resting starts...

Rested for 95 turns (stop reason: hostile spotted to the northeast (ziguranth patrol)).


Mem deactivates Abyssal Shield.