Surmia the level 10 Drem Writhing One by ivan_grozny

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassWrithing One
Level / Exp10 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 31)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic27 (base 25)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life338/338
Insanity0/100
Healing Factor1.3326086956522
Regeneration0.33315217391304

Speed

Mental0%
Attack0%
Movement+32.441686460958%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage53
Accuracy35
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)21.413408721348 (66.666666666667%)
Defense20
Ranged Defense20
Fatigue13
Physical Save19
Spell Save13
Mental Save7

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 11%( 70%)
Temporal+ 17%( 70%)
Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance22%
Disarm Resistance20%
Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
3/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
0/5
0/5
0/5
Demented / Path of horror1.30
3/5
1/5
0/5
0/5
Demented / Disfigured face1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
4/5
0/5

Effects

talent

Quests

done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Surmia the Drem Writhing One level 10
5th Profit 122nd year of Ascendancy at 16:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Surmia the Drem Writhing One level 9
1st Profit 122nd year of Ascendancy at 03:12
see stats

Log

Surmia picks up (f.): hateful iron dagger of persecution (98% power, 5 apr).
Surmia picks up (f.):
balanced iron dagger of erosion (97% power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Surmia wears (replacing
traveler's pair of iron boots of tirelessness (0 def, 3 armour)): undeterred pair of rough leather boots of evasion (12 def, 1 armour).

Surmia wears (replacing
iron mail armour (2 def, 4 armour)): prismatic iron mail armour of temporal resistance (2 def, 4 armour).

You gain 1.36 gold from the transmogrification of
spiked cured leather armour of stability (2 def, 4 armour).
You gain 2.90 gold from the transmogrification of
enlightening steel mail armour (2 def, 6 armour).
You gain 1.32 gold from the transmogrification of
cleansing iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.70 gold from the transmogrification of
storm iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 1.05 gold from the transmogrification of
steel steamsaw of amnesia (110% power, 8 apr).
You gain 3.11 gold from the transmogrification of
balanced iron steamsaw of phasing (100% power, 7 apr).
You gain 2.41 gold from the transmogrification of
hateful iron dagger of persecution (98% power, 5 apr).
You gain 2.64 gold from the transmogrification of
balanced iron dagger of erosion (97% power, 5 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 12nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:45.


Today is the 13rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Surmia deactivates Chaos Orbs.

Worm that walks (servant of Surmia) deactivates Worm that Walks Link.