Druol the level 6 Halfling Gunslinger by ivan_grozny

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassGunslinger
Level / Exp6 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity24 (base 21)
Constitution13 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 18)

Resources

Life190/190
Steam100/100
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy33
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage14
Accuracy33
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (49.309173272933%)
Defense27
Ranged Defense27
Fatigue0
Physical Save9
Spell Save7
Mental Save11

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
3/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 1.11 gold from the melting of iron mail armour of temporal resistance (2 def, 4 armour).
You gain 1.21 gold from the melting of
spellwoven linen robe of darkness (+15%) (0 def, 0 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You gain 1.11 gold from the melting of
rough leather sling of cold.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.61 gold from the melting of
blooming mossy mindstar of clarity (75% power, 12 apr, mind damage).
You gain 3.50 gold from the melting of
Bill's Tree Trunk (136% power, 7 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.