Archmage the level 9 Shalore Archmage by zhyi_1135

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp9 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic34 (base 30)
Willpower28 (base 22)
Cunning12 (base 11)

Resources

Life174/174
Mana211/211
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage13
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance11%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense2
Ranged Defense9
Fatigue7
Physical Save8
Spell Save20
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
5/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Archmage the Shalore Archmage level 4
74th Pyre 122nd year of Ascendancy at 23:05
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:49
see stats
The Arena Unlocked Arena mode.
By Archmage the Shalore Archmage level 9
3rd Summertide 122nd year of Ascendancy at 12:17
see stats

Log

Ran for 4 turns (stop reason: didn't move).

You don't see how to get there...


You somehow avoid the trap (Night's Star).


Ran for 3 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


There is a Shatur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Archmage deactivates Feather Wind.

Archmage deactivates Chant of Fortress.

Archmage deactivates Arcane Power.