Lith the level 8 Thalore Wyrmic by lycorias

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassWyrmic
Level / Exp8 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity13 (base 10)
Constitution16 (base 15)
Magic8 (base 10)
Willpower37 (base 31)
Cunning10 (base 10)

Resources

Life245/245
Equilibrium45
Healing Factor1.1
Regeneration3.025

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy26
Crit Chance2%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower26.45
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)24.313654385964 (30%)
Defense14.05
Ranged Defense17.05
Fatigue25
Physical Save15.3
Spell Save18.75
Mental Save21.225

Defense: Resistances

Lightning+ 3%( 70%)
Light+ 30%( 70%)
Mind+ 12%( 70%)
Acid+ 2%( 70%)
Fire+ 17%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
4/5
1/5
1/5
0/5
Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
failed
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Lith wears:
clarifying copper amulet of willpower (+3).

You gain 0.87 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 38 turns).
You gain 0.97 gold from the transmogrification of
cured leather armour of cold resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.36 gold from the transmogrification of
blurring rough leather belt of carrying.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold damage).
You gain 1.45 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, acid damage).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.28 gold from the transmogrification of
acidic steel battleaxe (18.5-27.75 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.99 gold from the transmogrification of
mule's copper ring.
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 6; power 36; turns 4; dispells darkness).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.