Acrit the level 8 Dwarf Cursed by Teophyr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp8 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 25)
Dexterity8 (base 10)
Constitution18 (base 15)
Magic8 (base 10)
Willpower24 (base 23)
Cunning10 (base 10)

Resources

Life262/262
Hate19/100
Healing Factor0.59453611532667
Regeneration0.14863402883167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy15
Crit Chance0%
APR6
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)22.92 (81.030927835052%)
Defense9.3
Ranged Defense12.3
Fatigue18
Physical Save18.2
Spell Save16.2
Mental Save20.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
3/5
3/5
1/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.13
5/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

failed
done
active
done
active
failed

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Acrit the Dwarf Cursed level 5
19th Voratun 122nd year of Ascendancy at 20:04
see stats

Log


Acrit uses Dig.

Digging starts...

Dug for 13 turns.

Crystals turns into floor.


Acrit uses Dig.

Digging starts...

Dug for 13 turns.

Crystals turns into floor.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Acrit wears:
mule's steel ring of clarity.

Acrit wears (replacing
restful copper amulet of mastery (0.10 Technique / Combat training)): steel amulet of mastery (0.13 Cursed / Cursed aura).

You gain 0.76 gold from the transmogrification of
rough leather armour of cold resistance (Corpses) (1 def, 2 armour).
You gain 2.23 gold from the transmogrification of
elm magestaff of warding (Madness) (100% power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm magestaff (Madness) (100% power, 2 apr, arcane element).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (Misfortune) (108% power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Acrit deactivates Gloom.

Acrit deactivates Stalk.