Arcfire VI the level 4 Cornac Archmage by Feeva

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeInsane Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp4 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic26 (base 26)
Willpower14 (base 14)
Cunning11 (base 11)

Resources

Life-3/111
Mana92/101
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save14
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Burning from Arcfire VI hits Giant carpenter ant for 26 fire damage.
Burning from Arcfire VI killed Giant carpenter ant!

Resting starts...

Talent Flame is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Arcfire VI triggers an alarm!

Ran for 1 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Flames start to appear around Arcfire VI.

Ran for 1 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Degenerated skeleton archer shoots!

Degenerated skeleton archer's Shoot performs a ranged critical strike against Arcfire VI!
Ran for 3 turns (stop reason: taken damage).

Degenerated skeleton archer's Shoot hits
Arcfire VI for 33 physical damage.
Delayed explosion trap hits
Arcfire VI for 26 fire damage.
Degenerated skeleton archer shoots!


Arcfire VI casts Phase Door.

Something performs a melee critical strike against Arcfire VI!
Something hits
Arcfire VI for 26 physical, 20 physical, 4 lightning (50 total damage).
Saving game...