Archmage2 the level 21 Higher Archmage by Apustos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp21 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic57 (base 50)
Willpower50 (base 42)
Cunning25 (base 13)

Resources

Life-217/348
Mana59/440
Healing Factor1.1600003099961
Regeneration3.6540009764879

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage22
Accuracy10
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower41
Crit Chance20%
Speed1

Offense: Mind

Mindpower32
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+27%
Acid+6%
Darkness+15%
Cold+6%
Mind+10%
Arcane+6%
Fire+26%
All0%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save31
Spell Save48
Mental Save38

Defense: Resistances

Blight+ 23%( 70%)
Arcane+ 38%( 70%)
Mind+ 20%( 70%)
All+ 11%( 70%)
Lightning+ 31%( 70%)
Temporal+ 23%( 70%)
Darkness+ 22%( 70%)
Fire+ 29%( 70%)
Nature+ 17%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Knockback Resistance92%
Confusion Resistance20%
Pinning Resistance41%
Disarm Resistance42%
Poison Resistance14%
Blind Resistance25%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
1/5
0/5
Spell / Storm1.30
1/5
1/5
1/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
4/5
4/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
2/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
5/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
failed
done
done
failed
done
done
done
active
done
active
active
active
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By Archmage2 the Higher Archmage level 15
22nd Haze 122nd year of Ascendancy at 02:37
see stats
Exterminator Killed 1000 creatures.
By Archmage2 the Higher Archmage level 20
54th Haze 122nd year of Ascendancy at 01:52
see stats
Level 10 Got a character to level 10.
By Archmage2 the Higher Archmage level 10
1st Dusk 122nd year of Ascendancy at 19:26
see stats
Level 20 Got a character to level 20.
By Archmage2 the Higher Archmage level 20
52nd Haze 122nd year of Ascendancy at 13:49
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage2 the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:15
see stats
That was close Killed your target while having only 1 life left.
By Archmage2 the Higher Archmage level 19
51st Haze 122nd year of Ascendancy at 01:29
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Archmage2 the Higher Archmage level 16
22nd Haze 122nd year of Ascendancy at 12:08
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Archmage2 the Higher Archmage level 18
50th Haze 122nd year of Ascendancy at 19:26
see stats
Unstoppable Returned from the dead.
By Archmage2 the Higher Archmage level 18
50th Haze 122nd year of Ascendancy at 19:26
see stats

Log

Weirdling Beast hits Archmage2 for (41 to time), 0 physical (0 total damage).
Archmage2 is free from the ice.


Archmage2 casts
Lightning.
Archmage2's spell attains critical power!
Archmage2 hits Weirdling Beast for (185 to bones), 0 lightning (0 total damage).
Talent Disperse Magic is ready to use.

Archmage2 casts
Shock.
Archmage2's Shock hits Weirdling Beast for
(51 to bones), 0 lightning (0 total damage).
Weirdling Beast is dazed!

The shield around Archmage2 crumbles.


Archmage2 casts
Manathrust.
Weirdling Beast is not dazed anymore.

Archmage2's Manathrust hits Weirdling Beast for
(50 to bones), 0 arcane (0 total damage).
Weirdling Beast feels pain again.

Weirdling Beast casts
Rune: Shielding.
A shield forms around Weirdling Beast.

Weirdling Beast casts
Soul Rot.
Weirdling Beast's spell attains critical power!
Weirdling Beast's Soul Rot hits
Archmage2 for (147 to time), 0 blight (0 total damage).
Talent Lightning is ready to use.

Weirdling Beast casts
Freeze.
Your time shield crumbles under the damage!

The fabric of time around Archmage2 stabilizes to normal.

The powerful time-altering energies generate a restoration field on Archmage2.

Weirdling Beast hits Archmage2 for (0 to time), 121 cold (121 total damage).
Archmage2 the level 21 higher archmage was iced to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.