Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Halfling |
Class | Rogue |
Level / Exp | 17 / 39% |
Size | small |
Lifes / Deaths | Killed by skeleton magus at level 1 on the 2nd Mirth 122nd year of Ascendancy at 00:52 / 114Killed by skeleton magus at level 1 on the 2nd Mirth 122nd year of Ascendancy at 01:02 Killed by skeleton magus at level 1 on the 2nd Mirth 122nd year of Ascendancy at 02:18 Killed by skeleton magus at level 1 on the 2nd Mirth 122nd year of Ascendancy at 02:51 Killed by skeleton magus at level 2 on the 2nd Mirth 122nd year of Ascendancy at 10:11 Killed by skeleton magus at level 2 on the 2nd Mirth 122nd year of Ascendancy at 11:48 Killed by skeleton master archer at level 3 on the 2nd Mirth 122nd year of Ascendancy at 21:22 Killed by skeleton master archer at level 3 on the 2nd Mirth 122nd year of Ascendancy at 21:49 Killed by skeleton master archer at level 4 on the 4th Mirth 122nd year of Ascendancy at 06:11 Killed by skeleton master archer at level 4 on the 4th Mirth 122nd year of Ascendancy at 06:43 Killed by Mayewen the ghoul at level 5 on the 4th Mirth 122nd year of Ascendancy at 13:35 Killed by degenerated skeleton archer at level 5 on the 4th Mirth 122nd year of Ascendancy at 14:03 Killed by thief at level 5 on the 4th Mirth 122nd year of Ascendancy at 16:07 Killed by thief at level 5 on the 4th Mirth 122nd year of Ascendancy at 16:34 Killed by thief at level 5 on the 4th Mirth 122nd year of Ascendancy at 17:05 Killed by thief at level 5 on the 4th Mirth 122nd year of Ascendancy at 17:32 Killed by thief at level 5 on the 4th Mirth 122nd year of Ascendancy at 17:58 Killed by armoured skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 01:13 Killed by armoured skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 01:42 Killed by skeleton archer at level 5 on the 5th Mirth 122nd year of Ascendancy at 02:13 Killed by skeleton archer at level 5 on the 5th Mirth 122nd year of Ascendancy at 03:34 Killed by Belulenor the armoured skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 05:44 Killed by Belulenor the armoured skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 06:19 Killed by skeleton archer at level 5 on the 5th Mirth 122nd year of Ascendancy at 08:48 Killed by armoured skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 09:16 Killed by armoured skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 11:18 Killed by armoured skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 14:45 Killed by armoured skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 15:18 Killed by armoured skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 16:35 Killed by Emelylewen the armoured skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 17:27 Killed by Emelylewen the armoured skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 17:53 Killed by skeleton archer at level 6 on the 6th Mirth 122nd year of Ascendancy at 12:28 Killed by skeleton archer at level 6 on the 6th Mirth 122nd year of Ascendancy at 12:53 Killed by skeleton archer at level 6 on the 6th Mirth 122nd year of Ascendancy at 14:08 Killed by Xeretha the skeleton warrior at level 7 on the 6th Mirth 122nd year of Ascendancy at 18:01 Killed by Xeretha the skeleton warrior at level 7 on the 6th Mirth 122nd year of Ascendancy at 18:25 Killed by armoured skeleton warrior at level 7 on the 7th Mirth 122nd year of Ascendancy at 12:53 Killed by greater gwelgoroth at level 9 on the 3rd Dusk 122nd year of Ascendancy at 20:00 Killed by elven tempest at level 9 on the 3rd Dusk 122nd year of Ascendancy at 22:19 Killed by elven tempest at level 9 on the 3rd Dusk 122nd year of Ascendancy at 22:49 Killed by greater gwelgoroth at level 9 on the 4th Dusk 122nd year of Ascendancy at 06:28 Killed by Zubudheth the ultimate gwelgoroth at level 9 on the 4th Dusk 122nd year of Ascendancy at 07:03 Killed by faeros at level 9 on the 4th Dusk 122nd year of Ascendancy at 08:09 Killed by ultimate gwelgoroth at level 9 on the 4th Dusk 122nd year of Ascendancy at 20:45 Killed by gwelgoroth at level 9 on the 4th Dusk 122nd year of Ascendancy at 22:36 Killed by elven corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 00:16 Killed by elven corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 00:49 Killed by elven corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 01:11 Killed by elven corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 01:42 Killed by elven corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 02:25 Killed by elven blood mage at level 9 on the 5th Dusk 122nd year of Ascendancy at 02:48 Killed by elven corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 03:09 Killed by elven tempest at level 9 on the 5th Dusk 122nd year of Ascendancy at 03:49 Killed by elven mage at level 9 on the 5th Dusk 122nd year of Ascendancy at 05:29 Killed by faeros at level 9 on the 5th Dusk 122nd year of Ascendancy at 07:19 Killed by Elomina the gwelgoroth at level 9 on the 5th Dusk 122nd year of Ascendancy at 08:01 Killed by elven mage at level 9 on the 5th Dusk 122nd year of Ascendancy at 09:22 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 14:44 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 15:16 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 15:38 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 16:03 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 16:27 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 16:49 Killed by greater gwelgoroth at level 9 on the 5th Dusk 122nd year of Ascendancy at 17:13 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 17:38 Killed by greater gwelgoroth at level 9 on the 5th Dusk 122nd year of Ascendancy at 18:00 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 19:19 Killed by Grand Corruptor at level 9 on the 5th Dusk 122nd year of Ascendancy at 20:33 Killed by Brrumer the halfling at level 10 on the 5th Haze 122nd year of Ascendancy at 22:36 Killed by Brrumer the halfling at level 10 on the 5th Haze 122nd year of Ascendancy at 23:54 Killed by armoured skeleton warrior at level 10 on the 15th Haze 122nd year of Ascendancy at 19:33 Killed by armoured skeleton warrior at level 10 on the 15th Haze 122nd year of Ascendancy at 19:59 Killed by armoured skeleton warrior at level 10 on the 15th Haze 122nd year of Ascendancy at 21:41 Killed by armoured skeleton warrior at level 10 on the 15th Haze 122nd year of Ascendancy at 23:00 Killed by armoured skeleton warrior at level 10 on the 15th Haze 122nd year of Ascendancy at 23:33 Killed by armoured skeleton warrior at level 10 on the 16th Haze 122nd year of Ascendancy at 01:00 Killed by skeleton warrior at level 10 on the 16th Haze 122nd year of Ascendancy at 04:43 Killed by orc corruptor at level 10 on the 53rd Haze 122nd year of Ascendancy at 09:46 Killed by orc corruptor at level 10 on the 53rd Haze 122nd year of Ascendancy at 10:19 Killed by orc corruptor at level 10 on the 53rd Haze 122nd year of Ascendancy at 10:56 Killed by orc corruptor at level 10 on the 53rd Haze 122nd year of Ascendancy at 12:26 Killed by snow giant thunderer at level 11 on the 57th Haze 122nd year of Ascendancy at 03:11 Killed by snow giant thunderer at level 11 on the 57th Haze 122nd year of Ascendancy at 04:35 Killed by snow giant boulder thrower at level 11 on the 57th Haze 122nd year of Ascendancy at 18:07 Killed by skeleton archer at level 12 on the 58th Haze 122nd year of Ascendancy at 15:16 Killed by greater teluvorta at level 12 on the 59th Haze 122nd year of Ascendancy at 20:46 Killed by teluvorta at level 13 on the 60th Haze 122nd year of Ascendancy at 04:59 Killed by greater telugoroth at level 13 on the 60th Haze 122nd year of Ascendancy at 06:18 Killed by greater teluvorta at level 13 on the 60th Haze 122nd year of Ascendancy at 08:26 Killed by ultimate telugoroth at level 13 on the 60th Haze 122nd year of Ascendancy at 09:38 Killed by Rantha the Abomination at level 13 on the 60th Haze 122nd year of Ascendancy at 21:25 Killed by dredge at level 13 on the 61st Haze 122nd year of Ascendancy at 00:03 Killed by Chronolith Twin at level 14 on the 61st Haze 122nd year of Ascendancy at 08:45 Killed by Chronolith Twin at level 14 on the 61st Haze 122nd year of Ascendancy at 10:09 Killed by Chronolith Twin at level 14 on the 61st Haze 122nd year of Ascendancy at 11:46 Killed by Chronolith Twin at level 14 on the 61st Haze 122nd year of Ascendancy at 12:55 Killed by Chronolith Twin at level 14 on the 61st Haze 122nd year of Ascendancy at 15:52 Killed by Chronolith Clone at level 14 on the 61st Haze 122nd year of Ascendancy at 16:25 Killed by Chronolith Twin at level 14 on the 61st Haze 122nd year of Ascendancy at 17:06 Killed by ultimate gwelgoroth at level 15 on the 67th Haze 122nd year of Ascendancy at 07:34 Killed by gwelgoroth at level 15 on the 67th Haze 122nd year of Ascendancy at 08:33 Killed by armoured skeleton warrior at level 16 on the 4th Decay 122nd year of Ascendancy at 17:12 Killed by forest wight at level 16 on the 4th Decay 122nd year of Ascendancy at 18:17 Killed by lesser vampire at level 16 on the 4th Decay 122nd year of Ascendancy at 19:29 Killed by barrow wight at level 16 on the 4th Decay 122nd year of Ascendancy at 20:51 Killed by naga myrmidon at level 16 on the 5th Decay 122nd year of Ascendancy at 05:53 Killed by Filio Flightfond at level 17 on the 6th Decay 122nd year of Ascendancy at 01:42 Killed by Elureldath the skeleton warrior at level 17 on the 3rd Allure 123rd year of Ascendancy at 13:16 Killed by Grand Necromancer at level 17 on the 3rd Allure 123rd year of Ascendancy at 23:45 Killed by Grand Necromancer at level 17 on the 4th Allure 123rd year of Ascendancy at 00:17 Killed by Chanting Necromancer at level 17 on the 4th Allure 123rd year of Ascendancy at 01:07 Killed by Grand Necromancer at level 17 on the 4th Allure 123rd year of Ascendancy at 01:16 Killed by Grand Necromancer at level 17 on the 4th Allure 123rd year of Ascendancy at 01:40 Killed by Grand Necromancer at level 17 on the 4th Allure 123rd year of Ascendancy at 02:01 |
Antimagic | Follower |
Primary Stats
Strength | 14 (base 13) |
Dexterity | 47 (base 44) |
Constitution | 17 (base 10) |
Magic | 10 (base 10) |
Willpower | 10 (base 10) |
Cunning | 51 (base 33) |
Resources
Life | 424/424 |
Stamina | 138/138 |
Healing Factor | 1.062941519274 |
Regeneration | 4.2489849038395 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | -997 |
Infravision | 5 |
See Stealth | 37.953047061531 |
See Invisible | 37.953047061531 |
Stealth | 33 |
Offense: Mainhand
Damage | 39 |
Accuracy | 57 |
Crit Chance | 25% |
APR | 10 |
Speed | 1.00 |
Offense: Offhand
Damage | 26 |
Accuracy | 57 |
Crit Chance | 26% |
APR | 11 |
Speed | 1.00 |
Offense: Spell
Spellpower | 5 |
Crit Chance | 15% |
Speed | 1 |
Offense: Mind
Mindpower | 23 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Nature | +5% |
Light | +12% |
Fire | +10% |
All | 0% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 11 (38.594633868923%) |
Defense | 41 |
Ranged Defense | 41 |
Fatigue | 0 |
Physical Save | 30 |
Spell Save | 34 |
Mental Save | 38 |
Defense: Resistances
Nature | + 22%( 70%) |
Acid | + 19%( 70%) |
Darkness | + 22%( 70%) |
Cold | + 20%( 70%) |
Mind | + 33%( 70%) |
Lightning | + 21%( 70%) |
Fire | + 33%( 70%) |
All | + 13%( 70%) |
Defense: Immunities
Disarm Resistance | 25% |
Instadeath Resistance | 100% |
Confusion Resistance | 28% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Duelist | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 1.30 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Throwing knives | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 1/5 |
Effects
talent | Stealth |
talent | Apply Poison |
talent | Trained Reactions |
beneficial effect | The target is wreathed in shadows, increasing life regeneration by 3.7 and stamina regeneration by 1.2. Soothing Darkness |
beneficial effect | Has 10 throwing knives prepared: 10 KnivesRange: 7 Net Damage: 62 - 87 Accuracy: 73 (knife) APR: 15 Crit Chance: +25% Crit mult: 169% Uses Stats: 50% Cun, 70% Dex |
beneficial effect | Parrying melee and ranged attacks: Has a 29% chance to deflect up to 12 damage from the next 2.6 attack(s). Parried attacks cannot crit. Parrying |
Quests
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers and saved some of the Krogs. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Dreadfell. Escort: lost sun paladin (level 1 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you improved Constitution by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Cunning by +5. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You have explored the ruins of Kor'Pul and vanquished the Possessed. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed giant spider spinneret. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed pouch of faeros ash. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On hands | heroic rough leather gloves (0 def, 5 armour) heroic rough leather gloves (0 def, 5 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +5 Mental save: +6 (+3 eff.) Maximum life: +40.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | woodsman's iron pickaxe (dig speed 37 turns) woodsman's iron pickaxe (dig speed 37 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | savage's steel ring savage's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Con Spell save: +11 (+5 eff.) Maximum stamina: +10.00 Rings make your fingers look great! |
On fingers | savior's stralite ring savior's stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical save: +6 (+3 eff.) Spell save: +7 (+3 eff.) Mental save: +9 (+4 eff.) Rings make your fingers look great! |
Around neck | clarifying steel amulet of strength (+3) clarifying steel amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Changes resistances: +12% mind Confusion immunity: +28% Amulets make your neck look great! |
In main hand | Baradan the Lustrestinger (12-16 power, 6 apr) Baradan the Lustrestinger (12-16 power, 6 apr)Requires: - Dexterity 16 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +6 darkness / +12 light Damage against: +7% Living When wielded/worn: Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 5 Changes damage: +12% light Critical mult.: +5.00% Spell save: +3 (+1 eff.) Spell crit. chance: +1% Sharp, short and deadly. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In off hand | balanced dwarven-steel dagger of dampening (19-24 power, 7 apr) balanced dwarven-steel dagger of dampening (19-24 power, 7 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.0 - 24.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+1 eff.) Defense: +7 (+2 eff.) Changes resistances: +8% acid / +10% lightning / +8% fire / +9% cold / +4% all Spell save: +7 (+3 eff.) Disarm immunity: +25% Sharp, short and deadly. |
Main armor | dreamer's woollen robe of fire (+12%) (0 def, 0 armour) dreamer's woollen robe of fire (+12%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +11% darkness / +15% fire / +12% mind / +9% all Changes damage: +10% fire Physical save: +11 (+6 eff.) Spell save: +13 (+6 eff.) Mental save: +20 (+7 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Around waist | reinforced hardened leather belt reinforced hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Physical save: +13 (+7 eff.) A belt that goes around your waist. |
Inventory
This item will automatically be transmogrified when you leave the level. healing infusion of the wizard (heal 60; cd 10)healing infusion of the wizard (heal 60; cd 10) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 60 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the duelist (heal 219; 15 cd) regeneration infusion of the duelist (heal 219; 15 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 219 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the sneak (heal 247; 12 cd) regeneration infusion of the sneak (heal 247; 12 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 247 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (190.00 temporal damage, removed from time 4 turns) Rune of the Rift (190.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 190.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level. blink rune of the sneak (range 6; phase 19; cd 12)blink rune of the sneak (range 6; phase 19; cd 12) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 6 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 19%, your defense is increased by 19 and all your resistances by 19%. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
clarifying steel amulet of cunning (+4) clarifying steel amulet of cunning (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes resistances: +13% mind Confusion immunity: +22% Amulets make your neck look great! |
mule's steel ring of sensing mule's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -6% Maximum encumbrance: +23 Blindness immunity: +21% Infravision radius: +4 See stealth: +10 See invisible: +10 Rings make your fingers look great! |
balanced steel dagger of massacre (18-23 power, 6 apr) balanced steel dagger of massacre (18-23 power, 6 apr)Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 18.0 - 23.4 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +6 (+1 eff.) Defense: +5 (+2 eff.) Disarm immunity: +22% Sharp, short and deadly. |
blazebringer's voratun dagger of ruin (37-48 power, 9 apr) blazebringer's voratun dagger of ruin (37-48 power, 9 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Damage (radius 2) on crit: +13 fire When wielded/worn: Armour penetration: +9 Physical crit. chance: +10.0% Changes resistances penetration: +12% fire Critical mult.: +22.00% Global speed: +4% Sharp, short and deadly. |
iron dagger (11-14 power, 5 apr) iron dagger (11-14 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (10-13 power, 5 apr) iron dagger (10-13 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. elven-wood longbow of coldelven-wood longbow of cold Requires: - Dexterity 35 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 Damage (Ranged): +9 cold When wielded/worn: Changes damage: +12% cold Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. greater elven-wood starstaff of might (25-30 power, 5 apr, darkness element)greater elven-wood starstaff of might (25-30 power, 5 apr, darkness element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% physical / +25% temporal / +25% light / +25% darkness Talent granted: +1 Command Staff Spellpower: +17 (+6 eff.) Spell crit. chance: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. Cloth of Dreams (10 def, 0 armour)Cloth of Dreams (10 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Mindpower: +6 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 9 power out of 25/25) : Effective talent level: 3.0 Power cost: 9 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 28 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
focusing woollen robe of lightning (+18%) (0 def, 0 armour) focusing woollen robe of lightning (+18%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +5 Mag / +5 Wil Changes resistances: +18% lightning / +9% all Changes damage: +12% lightning Mana each turn: +0.10 Psi each turn: +0.10 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
woollen robe of life (0 def, 0 armour) woollen robe of life (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +6% blight / +9% all Life regen: +2.20 Maximum life: +49.00 Healing mod.: +11% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. Aetherwalk (6 def, 0 armour)Aetherwalk (6 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+6 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 50 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 20 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Emuratira the Lightningbore (0 def, 9 armour) Emuratira the Lightningbore (0 def, 9 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +9 Changes stats: +4 Con Changes resistances: +3% lightning Changes damage: +9% physical Physical save: +3 (+2 eff.) Spellpower: +6 (+3 eff.) A pair of boots made of leather. |
Spellhunt Remnants (2 def, 3 armour) Spellhunt Remnants (2 def, 3 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +3 Defense: +2 (+1 eff.) Changes stats: +4 Cun / +4 Wil Changes resistances penetration: +10% nature Changes damage: +10% nature Spell save: +6 (+3 eff.) Maximum life: +40.00 Mindpower: +6 (+3 eff.) Mental crit. chance: +6% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
dwarven-steel gauntlets of strength (+3) (0 def, 2 armour) dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +8 (+4 eff.) Armour: +2 Fatigue: +3% Changes stats: +3 Str Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. The Black Crown (0 def, 15 armour)The Black Crown (0 def, 15 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +15 Fatigue: +5% Changes stats: +10 Wil / +10 Con Changes resistances: +20% darkness / +20% blight Talent masteries: +0.20 Corruption / Demonic pact +0.20 Corruption / Demon seeds Shadow Power: +5 Increases all saves by your Shadow Power. "For the demon who has everything." |
Dazzlequencher (12 def, 7 armour) Dazzlequencher (12 def, 7 armour)Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Physical power: +7 (+3 eff.) Armour: +7 Defense: +12 (+4 eff.) Fatigue: +8% Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Changes resistances penetration: +5% light / +25% temporal Changes damage: +12% light Critical mult.: +14.00% A suit of armour made of leather. |
prismatic cured leather armour (6 def, 4 armour) prismatic cured leather armour (6 def, 4 armour)Requires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Fatigue: +7% Changes resistances: +10% light / +11% darkness A suit of armour made of leather. |
rough leather armour (3 def, 2 armour) rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% A suit of armour made of leather. |
troll-hide rough leather armour of Eyal (3 def, 2 armour) troll-hide rough leather armour of Eyal (3 def, 2 armour)Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% Life regen: +5.30 Maximum life: +57.00 Healing mod.: +21% A suit of armour made of leather. |
43 alchemist agate 43 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 166 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By jk the Halfling Rogue level 11
53rd Haze 122nd year of Ascendancy at 13:48 see stats
By jk the Halfling Rogue level 10
5th Dusk 122nd year of Ascendancy at 20:51 see stats
By jk the Halfling Rogue level 16
4th Decay 122nd year of Ascendancy at 19:28 see stats
By jk the Halfling Rogue level 10
19th Dusk 122nd year of Ascendancy at 09:02 see stats
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Jk picks up (l.): elven-wood longbow of cold.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.