asd the level 1 Cornac Berserker by Fajaffa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp1 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-2/132
Stamina46/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You pickup 0.40 gold pieces.
You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.55 gold pieces.

Asd picks up (a.):
Unerring Scalpel (15-20 power, 25 apr).
Lore found:
Unerring Scalpel
You can read all your collected lore in the game menu, by pressing Escape.


Asd has finished recovering.


Talent Stunning Blow is ready to use.

Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: taken damage).

Something performs a melee critical strike against asd!
Something hits
asd for 22 physical, 6 nature, 6 physical (34 total damage).
Something hits
asd for 14 physical, 6 physical, 7 light (27 total damage).
Talent Vitality is ready to use.

Something hits
asd for 27 physical, 13 physical, 5 light (45 total damage).
Bandit misses asd.
Bandit hits asd for 7 physical, 7 light (14 total damage).

Asd uses
Infusion: Wild.
Asd lessens the pain.

Asd uses
Infusion: Regeneration.
Asd starts regenerating health quickly.

Bandit hits asd for 9 physical, 6 physical (15 total damage).
asd the level 1 cornac berserker was pierced to death by a bandit on level 1 of Trollmire.