Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
Addons | Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Humanoid |
Class | Human |
Level / Exp | 21 / 1% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 32 (base 15) |
Constitution | 7 (base 7) |
Magic | 6 (base 6) |
Willpower | 10 (base 10) |
Cunning | 49 (base 15) |
Resources
Life | 175/323 |
Stamina | 160/160 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
Offense: Mainhand
Damage | 32 |
Accuracy | 38 |
Crit Chance | 23% |
APR | 5 |
Speed | 1.00 |
Offense: Offhand
Damage | 16 |
Accuracy | 38 |
Crit Chance | 23% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 6 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 23 |
Crit Chance | 13% |
Speed | 1 |
Offense: Damage Bonus
All | -15% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 6 |
Physical Save | 8 |
Spell Save | 24 |
Mental Save | 22 |
Inscriptions (1/3)
Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 17). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 34) for 3 turns. |
Class Talents
Generic Talents
Effects
talent | Deadly Poison |
talent | Numbing Poison |
detrimental effect | The target's mind has been shattered. Its body remains as a thrall to Ccc. Mental Domination |
Quests
Equipment
In off hand | iron dagger iron daggerRequires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Weapon Damage: PHYSICAL, acid It can cause special effects when it strikes in combat. |
Main armor | rough leather armour rough leather armourRequires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 |
In main hand | iron dagger iron daggerRequires: - Dexterity 11 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Weapon Damage: PHYSICAL, temporal, nature, darkness |
Inventory
gold pieces (worth 0.75) gold pieces (worth 0.75)0.00 Encumbrance. Type: money / money All that glitters is not gold; all that is gold does not glitter. |
gold pieces (worth 0.70) gold pieces (worth 0.70)0.00 Encumbrance. Type: money / money All that glitters is not gold; all that is gold does not glitter. |
Achievements
Log
ccc hits Yaech hunter for 28 mind damage.
Thief hits Yaech hunter for 31 physical damage.
Thief killed Yaech hunter!
Talent Willful Strike is ready to use.
Ccc picks up (C.): tundral quiver of ash arrows of wind (22/22, 118% power, 7 apr).
Talent Feed is ready to use.
Ccc stops regenerating health quickly.
Saving game...
Saving done.
Ccc uses Dig.
Digging starts...
Talent Devour Life is ready to use.
Talent Infusion: Regeneration is ready to use.
Dug for 30 turns.
Wall turns into floor.
Greater multi-hued wyrm breathes sand!
Your hatred grows even as your life fades! (+127 hate)
Character control switched to thief.
Greater multi-hued wyrm resists the sandstorm!
Greater multi-hued wyrm hits Ccc for 287 physical damage.
Greater multi-hued wyrm hits Greater multi-hued wyrm for 141 physical damage.
Greater multi-hued wyrm killed Ccc!
Thief deactivates Numbing Poison.
Thief deactivates Deadly Poison.