Honetai the level 5 Drem Archmage by AmaryllisSky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDrem
ClassArchmage
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic29 (base 27)
Willpower15 (base 16)
Cunning11 (base 11)

Resources

Life132/132
Mana153/153
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save20
Mental Save14

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Log

Rested for 37 turns (stop reason: all resources and life at maximum).

You are yanked out of this place!

You gain 5.25 gold from the transmogrification of
overpowered elm wand of conjuration [power 135] (21 cooldown).
You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (17/17, 12-15 power, 1 apr).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 25.00 gold from the transmogrification of
Spinal Cage (5 def, 8 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.85 gold from the transmogrification of
blooming mossy mindstar of life (3-3 power, 12 apr, mind damage).
You gain 3.16 gold from the transmogrification of
mighty elm longbow of acid.
You gain 2.34 gold from the transmogrification of
iron greatsword of vileness (15-24 power, 1 apr).
You gain 2.60 gold from the transmogrification of
balanced iron dagger of massacre (14-18 power, 5 apr).
You gain 3.26 gold from the transmogrification of
balanced iron dagger of erosion (10-12 power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (9-12 power, 5 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (13-20 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 13).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.


Accepted quest 'An apprentice task'! (Press 'j' to see the quest log)