Earl of the Gray the level 12 Cornac Necromancer by dingo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp12 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution15 (base 10)
Magic40 (base 36)
Willpower30 (base 25)
Cunning23 (base 11)

Resources

Life289/289
Mana267/267
Soul10/10
Healing Factor1.1505405405405
Regeneration3.7392567567566

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage22
Accuracy8
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower41
Crit Chance13%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+21%
Blight+19%
Cold+10%
Fire+10%
Mind+3%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save15
Spell Save25
Mental Save24

Defense: Resistances

Lightning+ 24%( 70%)
Darkness+ 22%( 70%)
Cold+ 26%( 70%)
Fire+ 13%( 70%)
Mind+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance40%
Stun Resistance32%
Instadeath Resistance100%
Confusion Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
5/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Earl of the Gray the Cornac Necromancer level 10
9th Dusk 122nd year of Ascendancy at 06:55
see stats
The Arena Unlocked Arena mode.
By Earl of the Gray the Cornac Necromancer level 8
5th Flare 122nd year of Ascendancy at 10:07
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Earl of the Gray wears (replacing
copper ring of power): wizard's copper ring.

You gain 5.25 gold from the transmogrification of
quick elm wand of clairvoyance [power 8] (12 cooldown).
You gain 1.27 gold from the transmogrification of
acidic iron shield of resilience (0 def, 2 armour, 17.5 block).
You gain 0.66 gold from the transmogrification of
iron plate armour of stability (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 2.11 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, darkness element).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Earl of the Gray deactivates
Necrotic Aura.