Ignis the level 17 Higher Archmage by notquitedead

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp17 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution28 (base 28)
Magic44 (base 37)
Willpower31 (base 27)
Cunning15 (base 11)

Resources

Life312/312
Mana347/347
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision2

Offense: Mainhand

Damage23
Accuracy6
Crit Chance9%
APR4
Speed1.00

Offense: Spell

Spellpower43.666666666667
Crit Chance14%
Speed1

Offense: Mind

Mindpower23.85
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+11%
Blight+5%
Physical+9%
Cold+13%
Lightning+11%
Temporal+8%
Darkness+18%
Arcane+12%
Fire+45%
Nature+5%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense5.7
Ranged Defense8.7
Fatigue0
Physical Save25.825
Spell Save34.125
Mental Save31.55

Defense: Resistances

Acid+ 9%( 70%)
Lightning+ 14%( 70%)
Darkness+ 30%( 70%)
Temporal+ 31%( 70%)
Fire+ 30%( 70%)
Arcane+ 10%( 70%)
Cold+ 8%( 70%)
All+ 3%( 70%)

Defense: Immunities

Knockback Resistance68%
Pinning Resistance26%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
5/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
4/5
3/5
0/5
Spell / Wildfire1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
4/5
3/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Ignis the Higher Archmage level 13
33rd Haze 122nd year of Ascendancy at 11:36
see stats
Level 10 Got a character to level 10.
By Ignis the Higher Archmage level 10
31st Dusk 122nd year of Ascendancy at 16:50
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Ignis the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 23:51
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Ignis the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:09
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Ignis the Higher Archmage level 11
40th Dusk 122nd year of Ascendancy at 02:08
see stats
The Arena Unlocked Arena mode.
By Ignis the Higher Archmage level 10
31st Dusk 122nd year of Ascendancy at 17:01
see stats

Log

Ignis the level 17 higher archmage was battered to death by Eilinaldatha the Guardian on level 1 of Ruined Dungeon.
You have 3 life(s) left.
Ignis deactivates Arcane Shield.

Ignis is not stunned anymore.

Ignis deactivates Blur Sight.

Ignis stops burning.

Ignis deactivates Shielding.

Ignis deactivates Chant of Fortitude.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Eilinaldatha the Guardian killed Ignis!
Saving done.

Resting starts...

Talent Teleport: Angolwen is ready to use.
Talent Fireflash is ready to use.
Talent Dig is ready to use.
Talent Displacement Shield is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Illuminate is ready to use.
Talent Blur Sight is ready to use.
Talent Gift of the Highborn is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Arcane Shield is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving game...