Bend the level 20 Thalore Archer by nalathna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp20 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 12)
Dexterity52 (base 48)
Constitution21 (base 16)
Magic8 (base 10)
Willpower11 (base 10)
Cunning39 (base 36)

Resources

Life554/554
Stamina180/180
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth40.004149834542
See Invisible40.004149834542

Offense: Mainhand

Damage52
Accuracy52
Crit Chance12%
APR8
Speed1.00

Offense: Spell

Spellpower8
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance10%
Speed1

Offense: Damage Bonus

Physical+3%
Cold+6%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)18 (69.687909656376%)
Defense52
Ranged Defense52
Fatigue0
Physical Save28
Spell Save13
Mental Save25

Defense: Resistances

Nature+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance73%
Pinning Resistance40%
Instadeath Resistance100%
Knockback Resistance42%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
4/5
4/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
3/5
1/5
Technique / Marksmanship1.30
1/5
2/5
1/5
3/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
5/5
3/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
2/5
5/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active
active
done
active
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Bend the Thalore Archer level 18
61st Dusk 122nd year of Ascendancy at 02:46
see stats
Level 10 Got a character to level 10.
By Bend the Thalore Archer level 10
8th Dusk 122nd year of Ascendancy at 09:07
see stats
Level 20 Got a character to level 20.
By Bend the Thalore Archer level 20
11st Haze 122nd year of Ascendancy at 23:51
see stats
That was close Killed your target while having only 1 life left.
By Bend the Thalore Archer level 12
15th Dusk 122nd year of Ascendancy at 23:30
see stats
The Arena Unlocked Arena mode.
By Bend the Thalore Archer level 9
7th Dusk 122nd year of Ascendancy at 11:00
see stats
The Rat Lich Killed the terrible Rat Lich.
By Bend the Thalore Archer level 18
61st Dusk 122nd year of Ascendancy at 03:51
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Bend the Thalore Archer level 18
59th Dusk 122nd year of Ascendancy at 15:31
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Bend the Thalore Archer level 19
62nd Dusk 122nd year of Ascendancy at 16:42
see stats
Utterly Destroyed Died on the Eidolon Plane.
By Bend the Thalore Archer level 20
12nd Haze 122nd year of Ascendancy at 12:42
see stats

Log

Velata the thief's darkness area effect hits Rogue sapper for 28 darkness damage.
Velata the thief's darkness area effect hits Golem (servant of Eilinuselaith the rogue) for
28 darkness damage.
Velata the thief's darkness area effect hits
Bend for 28 darkness damage.
Bend the level 20 thalore archer was darkened to death by Velata the thief on level 1 of Damp Cave.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Velata the thief's darkness area effect killed Bend!
Saving game...

Saving done.

Resting starts...

Talent Fragmentation Shot is ready to use.
Talent Steady Shot is ready to use.
Talent Infusion: Healing is ready to use.
Talent Called Shots is ready to use.
Talent Trained Reactions is ready to use.
Talent Volley is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Movement is ready to use.
Talent Infusion: Wild is ready to use.
Talent Disengage is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Evasion is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


New Achievement: Utterly Destroyed!