Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 37 (base 18) |
| Dexterity | 29 (base 21) |
| Constitution | 16 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 18) |
Resources
| Life | 261/261 |
| Stamina | 124/124 |
| Healing Factor | 1 |
| Regeneration | 3.05 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 38 |
| Accuracy | 32 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.2 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +4% |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 8.65 |
| Ranged Defense | 8.65 |
| Fatigue | 7 |
| Physical Save | 20.656686827322 |
| Spell Save | 8.2214620896106 |
| Mental Save | 11.598193205046 |
Defense: Resistances
| Blight | + 2%(100%) |
| Acid | + 6%(100%) |
| Physical | + 6%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 131 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 164 life. Its effects scale with your Willpower stat. |
Class Talents
Generic Talents
Effects
Quests
Equipment
| On hands | iron gauntlets iron gauntletsRequires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | cured leather armour cured leather armourRequires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
Talent Aim is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).
Samoldir picks up (f.): ash vilestaff of might (15-18 power, 3 apr, darkness damage).
There is a next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).
You gain 0.35 gold from the transmogrification of volcanic ash wand of conjuration [power 157] (6 cooldown).
You gain 2.92 gold from the transmogrification of storming quiver of ash arrows (9/9, 17.5-24.5 power, 7 apr).
You gain 1.70 gold from the transmogrification of flaming steel shield (6 def, 2 armour, 43 block).
You gain 1.73 gold from the transmogrification of cleansing steel plate armour of fire resistance (4 def, 9 armour).
You gain 1.20 gold from the transmogrification of spiked cured leather armour (2 def, 4 armour).
You gain 1.70 gold from the transmogrification of bladed rough leather cap (0 def, 1 armour).
You gain 4.11 gold from the transmogrification of plaguebringer's steel waraxe (9.5-13.3 power, 3 apr).
You gain 1.92 gold from the transmogrification of ash vilestaff of might (15-18 power, 3 apr, darkness damage).
You gain 0.50 gold from the transmogrification of ash longbow.
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Spectator says: 'I love the smell of death...'
Ran for 5 turns (stop reason: didn't move).
Character control switched to slave combatant.
As you touch the orb your will fills the slave's body. You take full control of his actions!
A new foe appears in the ring of blood!
Connection to online server lost, trying to reconnect.
Connection to online server established.
