Lirwe the level 5 Shalore Necromancer by Lagard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassNecromancer
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic25 (base 23)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life42/42
Mana173/173
Soul12/12
Healing Factor1.1372895330003
Regeneration0.96669610305029

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+10%
Acid+10%
Fire+10%
Darkness+21%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save15
Mental Save23

Defense: Resistances

Darkness+ 22%( 70%)
Mind+ 17%( 70%)
Fire+ 13%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Lirwe the Shalore Necromancer level 1
74th Pyre 122nd year of Ascendancy at 18:40
see stats

Log

Lirwe wears (replacing elm starstaff (10-12 power, 2 apr, darkness element)): Kor's Fall (10-12 power, 0 apr, darkness element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Lirwe refocuses the energies of her staff.
You have no more inscription slots.

You are now inscribed with Rune: Shielding.

Resting starts...

Talent Command Staff is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.77 gold from the transmogrification of
reinforced iron shield of cold resistance (+16%) (0 def, 4 armour, 39 block).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.