Dweav the level 5 Dwarf Reaver by wamble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassReaver
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 16)
Dexterity14 (base 12)
Constitution16 (base 13)
Magic20 (base 22)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life246/246
Vim169/169
Healing Factor1.0545771506545
Regeneration0.26364428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy28
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy28
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense5
Ranged Defense5
Fatigue13
Physical Save21
Spell Save11
Mental Save8

Defense: Resistances

Lightning+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
1/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Dweav uses Infusion: Regeneration.
Dweav starts regenerating health quickly.

Dweav stops regenerating health quickly.

Dweav picks up (c.):
cruel elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
Dweav picks up (m.):
zircon.
Talent Infusion: Regeneration is ready to use.
Dweav uses
Infusion: Regeneration.
Dweav starts regenerating health quickly.

Dweav stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Dweav uses
Infusion: Regeneration.
Dweav starts regenerating health quickly.

Dweav picks up (m.):
ametrine.
Dweav stops regenerating health quickly.

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 0.60 gold from the transmogrification of
acidic quiver of elm arrows (20/20, 11-16 power, 5 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.03 gold from the transmogrification of
flaming iron waraxe (13-18 power, 2 apr).
You gain 4.19 gold from the transmogrification of
cruel elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 1.72 gold from the transmogrification of
horrifying mossy mindstar of life (3-3 power, 12 apr, mind damage).
You gain 2.93 gold from the transmogrification of
balanced iron greatmaul (18-27 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).