Neock the level 5 Shalore Bulwark by Dodeau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassBulwark
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 23)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic19 (base 10)
Willpower16 (base 10)
Cunning12 (base 11)

Resources

Life199/199
Stamina97/97
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage26
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)19.888368742512 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save11
Spell Save16
Mental Save15

Defense: Resistances

Light+ 40%( 70%)
Darkness+ 10%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On fingers
On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Neock wears (replacing iron longsword of massacre (16-23 power, 2 apr)): acidic iron longsword of vileness (11-15 power, 2 apr).

You carry too much--you are encumbered!
Drop some of your items.
The rod emits a strange noise, glows briefly and returns to normal.

Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

The rod emits a strange noise, glows briefly and returns to normal.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You are no longer encumbered.
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron longsword (10-15 power, 2 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.