Bones That Were the level 2 Skeleton Temporal Warden by Dodeau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp2 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity24 (base 13)
Constitution10 (base 10)
Magic20 (base 20)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life-2/116
Paradox308
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage34
Accuracy18
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+3%

Defense: Base

Armour (hardiness)12.335093952971 (47.857809501309%)
Defense12
Ranged Defense12
Fatigue12
Physical Save11
Spell Save11
Mental Save7

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 10%( 70%)
Cold+ 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Bones That Were retunes the fabric of spacetime.

Talent Arrow Stitching is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (ancient elven mummy)).


Bones That Were casts
Arrow Stitching.
Bones That Were's temporal clone's Arrow Stitching hits Ancient elven mummy for
9 physical damage.
Bones That Were's temporal clone's Arrow Stitching hits Ancient elven mummy for
12 physical damage.
Bones That Were's Arrow Stitching hits Ancient elven mummy for
22 physical, 13 temporal (35 total damage).

Bones That Were shoots!
Bones That Were's Shoot misses ancient elven mummy.


Bones That Were shoots!
Bones That Were's Shoot hits Ancient elven mummy for
30 physical, 13 temporal (43 total damage).

Bones That Were shoots!
Bones That Were's Shoot hits Ancient elven mummy for
29 physical, 13 temporal (42 total damage).

Bones That Were shoots!
Bones That Were's Shoot hits Ancient elven mummy for
29 physical, 13 temporal (42 total damage).
Ancient elven mummy casts
Manathrust.
Ancient elven mummy hits Bones That Were for 119 arcane damage.
Bones That Were the level 2 skeleton temporal warden was mana-torn to death by an ancient elven mummy on level 1 of Infinite Dungeon.