shulkzn the level 3 Higher Bulwark by marndt93

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBulwark
Level / Exp3 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life167/167
Stamina78/78
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)24.169048895501 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue21
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance39%
Instadeath Resistance100%
Knockback Resistance39%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active

Equipment

On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Shulkzn picks up (a.): healing infusion of the titan (heal 64; cd 14).

Shulkzn picks up (f.):
elm magestaff (10-12 power, 2 apr, cold element).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm wand of conjuration [power 100] (15 cooldown).
You gain 2.46 gold from the transmogrification of
slimey quiver of elm arrows of wind (13/13, 11-16 power, 5 apr).
You gain 1.97 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, light element).
You gain 1.70 gold from the transmogrification of
potent elm starstaff of might (12-14 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.95 gold from the transmogrification of
acidic iron greatmaul of massacre (26-39 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...


Saving done.