Frank Jameso the level 4 Halfling Possessor by Mathemagician

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassPossessor
Level / Exp4 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity17 (base 12)
Constitution11 (base 10)
Magic10 (base 10)
Willpower21 (base 16)
Cunning16 (base 13)

Resources

Life107/107
Psi134/134
Healing Factor1.3082872928177
Regeneration0.32707182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy27
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (35.629139072848%)
Defense20
Ranged Defense20
Fatigue0
Physical Save13
Spell Save15
Mental Save17

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
2/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active
active

Equipment

On fingers
Around waist
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log


Frank Jameso hits Giant white mouse for 10 physical damage.
Frank Jameso killed Giant white mouse!
Frank Jameso is empowered by the suffering of others!


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Frank Jameso is no longer empowered.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 39 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 1.45 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, light element).
You gain 1.05 gold from the transmogrification of
ranger's rough leather sling.
You gain 0.99 gold from the transmogrification of
acidic iron greatsword (14-22.4 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.