hi the level 1 Higher Berserker by Lumos7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHigher
ClassBerserker
Level / Exp1 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity12 (base 11)
Constitution14 (base 14)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life102/136
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


You don't see how to get there...

Ran for 6 turns (stop reason: hostile spotted to the southeast (wolf)).


Wolf hits hi for 1 physical damage.

Wolf hits hi for 1 physical damage.

hi misses Wolf.
Wolf misses hi.

hi hits Wolf for 33 physical damage.
Wolf hits hi for 1 physical damage.

hi hits Wolf for 35 physical damage.
hi killed Wolf!

Ran for 3 turns (stop reason: hostile spotted to the east (poison ivy)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (poison ivy)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (poison ivy)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (poison ivy)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (poison ivy)).


Ran for 3 turns (stop reason: hostile spotted to the east (poison ivy)).