Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Cursed |
| Level / Exp | 28 / 16% |
| Size | medium |
| Lifes / Deaths | Killed by Forest Troll Hedge-Wizard at level 3 on the 77th Pyre 122nd year of Ascendancy at 07:08 / 78Killed by gladiator at level 7 on the 78th Pyre 122nd year of Ascendancy at 23:57 Killed by corrupted war dog at level 7 on the 2nd Mirth 122nd year of Ascendancy at 09:54 Killed by skeleton mage at level 7 on the 4th Mirth 122nd year of Ascendancy at 08:04 Killed by The Shade at level 8 on the 6th Mirth 122nd year of Ascendancy at 12:43 Killed by Vasonosm the dwarf at level 11 on the 1st Dusk 122nd year of Ascendancy at 19:50 Killed by Vasonosm the dwarf at level 11 on the 1st Dusk 122nd year of Ascendancy at 20:02 Killed by skeleton mage at level 14 on the 24th Dusk 122nd year of Ascendancy at 14:44 Killed by Ianrci the halfling at level 15 on the 32nd Dusk 122nd year of Ascendancy at 05:44 Killed by Oree the human at level 15 on the 40th Dusk 122nd year of Ascendancy at 06:13 Killed by Ustimmi the halfling at level 15 on the 40th Dusk 122nd year of Ascendancy at 06:51 Killed by ghast at level 16 on the 41st Haze 122nd year of Ascendancy at 06:59 Killed by sand-drake at level 17 on the 57th Haze 122nd year of Ascendancy at 12:02 Killed by ritch flamespitter at level 17 on the 57th Haze 122nd year of Ascendancy at 15:18 Killed by Emeletta the master vampire at level 18 on the 72nd Haze 122nd year of Ascendancy at 19:09 Killed by Glothra the armoured skeleton warrior at level 18 on the 72nd Haze 122nd year of Ascendancy at 19:27 Killed by multi-hued drake hatchling at level 19 on the 78th Haze 122nd year of Ascendancy at 04:31 Killed by dreadmaster at level 19 on the 79th Haze 122nd year of Ascendancy at 01:35 Killed by dread at level 19 on the 79th Haze 122nd year of Ascendancy at 02:23 Killed by dread at level 19 on the 79th Haze 122nd year of Ascendancy at 02:53 Killed by dread at level 19 on the 79th Haze 122nd year of Ascendancy at 03:35 Killed by elder vampire at level 20 on the 79th Haze 122nd year of Ascendancy at 04:46 Killed by elder vampire at level 20 on the 79th Haze 122nd year of Ascendancy at 06:14 Killed by dredgling at level 20 on the 79th Haze 122nd year of Ascendancy at 06:51 Killed by dread at level 20 on the 79th Haze 122nd year of Ascendancy at 17:15 Killed by Xanarin the ultimate gwelgoroth at level 20 on the 6th Decay 122nd year of Ascendancy at 12:27 Killed by Urkis, the High Tempest at level 20 on the 7th Decay 122nd year of Ascendancy at 09:18 Killed by Urkis, the High Tempest at level 20 on the 7th Decay 122nd year of Ascendancy at 09:36 Killed by Urkis, the High Tempest at level 20 on the 7th Decay 122nd year of Ascendancy at 09:47 Killed by Urkis, the High Tempest at level 20 on the 7th Decay 122nd year of Ascendancy at 09:56 Killed by snow giant boulder thrower at level 21 on the 8th Decay 122nd year of Ascendancy at 05:16 Killed by Usdena the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 22:02 Killed by Usdena the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 22:27 Killed by snow giant thunderer at level 22 on the 11st Regrowth 123rd year of Ascendancy at 14:31 Killed by Varsha the Writhing at level 22 on the 11st Regrowth 123rd year of Ascendancy at 15:20 Killed by Evaare the shalore at level 22 on the 59th Regrowth 123rd year of Ascendancy at 01:23 Killed by blade horror at level 23 on the 2nd Mirth 123rd year of Ascendancy at 20:58 Killed by Burb the snow giant champion at level 23 on the 3rd Mirth 123rd year of Ascendancy at 01:39 Killed by Burb the snow giant champion at level 23 on the 3rd Mirth 123rd year of Ascendancy at 02:35 Killed by grave wight at level 24 on the 3rd Mirth 123rd year of Ascendancy at 03:47 Killed by Borfast the Broken at level 24 on the 3rd Mirth 123rd year of Ascendancy at 04:08 Killed by Borfast the Broken at level 24 on the 3rd Mirth 123rd year of Ascendancy at 04:23 Killed by Borfast the Broken at level 24 on the 3rd Mirth 123rd year of Ascendancy at 05:01 Killed by Borfast the Broken at level 24 on the 3rd Mirth 123rd year of Ascendancy at 05:38 Killed by Borfast the Broken at level 24 on the 3rd Mirth 123rd year of Ascendancy at 05:55 Killed by Utot the dolleg at level 24 on the 3rd Mirth 123rd year of Ascendancy at 08:25 Killed by Utot the dolleg at level 24 on the 3rd Mirth 123rd year of Ascendancy at 08:38 Killed by Utot the dolleg at level 24 on the 3rd Mirth 123rd year of Ascendancy at 09:09 Killed by Utot the dolleg at level 24 on the 3rd Mirth 123rd year of Ascendancy at 09:28 Killed by Utot the dolleg at level 24 on the 3rd Mirth 123rd year of Ascendancy at 09:46 Killed by grave wight at level 24 on the 3rd Mirth 123rd year of Ascendancy at 13:53 Killed by skeleton master archer at level 24 on the 3rd Mirth 123rd year of Ascendancy at 14:12 Killed by The Master at level 24 on the 3rd Mirth 123rd year of Ascendancy at 19:45 Killed by The Master at level 24 on the 3rd Mirth 123rd year of Ascendancy at 19:57 Killed by The Master at level 24 on the 3rd Mirth 123rd year of Ascendancy at 20:24 Killed by skeleton warrior at level 24 on the 3rd Mirth 123rd year of Ascendancy at 21:35 Killed by The Master at level 24 on the 3rd Mirth 123rd year of Ascendancy at 22:19 Killed by The Master at level 24 on the 3rd Mirth 123rd year of Ascendancy at 23:17 Killed by The Master at level 24 on the 3rd Mirth 123rd year of Ascendancy at 23:33 Killed by The Master at level 24 on the 4th Mirth 123rd year of Ascendancy at 00:12 Killed by elven blood mage at level 24 on the 2nd Summertide 123rd year of Ascendancy at 17:51 Killed by elven blood mage at level 24 on the 2nd Summertide 123rd year of Ascendancy at 18:01 Killed by elven corruptor at level 24 on the 2nd Summertide 123rd year of Ascendancy at 18:14 Killed by Nerobremina the ogre rune-spinner at level 24 on the 2nd Summertide 123rd year of Ascendancy at 21:16 Killed by Ce'Ninn the slaver at level 25 on the 2nd Flare 123rd year of Ascendancy at 12:41 Killed by Ce'Ninn the slaver at level 25 on the 2nd Flare 123rd year of Ascendancy at 12:51 Killed by Grand Corruptor at level 25 on the 2nd Dusk 123rd year of Ascendancy at 00:17 Killed by Xanassra the skeleton assassin at level 25 on the 32nd Dusk 123rd year of Ascendancy at 12:27 Killed by Duznis the Bringer of Doom at level 26 on the 33rd Dusk 123rd year of Ascendancy at 10:35 Killed by skeleton archer at level 26 on the 33rd Dusk 123rd year of Ascendancy at 21:00 Killed by Calad the shalore at level 26 on the 36th Dusk 123rd year of Ascendancy at 04:58 Killed by Bortolau the halfling at level 26 on the 10th Haze 123rd year of Ascendancy at 12:12 Killed by Kyless at level 26 on the 13rd Haze 123rd year of Ascendancy at 12:17 Killed by Rnsa the shalore at level 27 on the 32nd Haze 123rd year of Ascendancy at 20:44 Killed by Greater Mummy Lord at level 28 on the 35th Haze 123rd year of Ascendancy at 16:26 Killed by Greater Mummy Lord at level 28 on the 35th Haze 123rd year of Ascendancy at 16:38 Killed by Greater Mummy Lord at level 28 on the 35th Haze 123rd year of Ascendancy at 17:17 Killed by Greater Mummy Lord at level 28 on the 35th Haze 123rd year of Ascendancy at 18:07 |
Primary Stats
| Strength | 47 (base 38) |
| Dexterity | 29 (base 26) |
| Constitution | 36 (base 22) |
| Magic | 27 (base 22) |
| Willpower | 40 (base 26) |
| Cunning | 31 (base 22) |
Resources
| Life | 692/692 |
| Hate | 45/100 |
| Healing Factor | 0.89451857647314 |
| Regeneration | 3.3544446617743 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +101.4% |
Vision
| Sight | 10 |
| Lite | 7 |
Offense: Mainhand
| Damage | 104 |
| Accuracy | 54 |
| Crit Chance | 15% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 46.92 (81.030927835052%) |
| Defense | 29 |
| Ranged Defense | 31 |
| Fatigue | 28 |
| Physical Save | 32 |
| Spell Save | 39 |
| Mental Save | 35 |
Defense: Resistances
| All | + 4%( 70%) |
Defense: Immunities
| Stun Resistance | 45% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 15% |
| Fear Resistance | 15% |
| Disarm Resistance | 40% |
| Poison Resistance | 0% |
| Knockback Resistance | 45% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 302 damage for 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 220 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. |
Class Talents
| Cursed / Gloom | 1.30 |
| 4/5 |
| 3/5 |
| 2/5 |
| 1/5 |
| Cursed / Predator | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.00 |
| 4/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 4/5 |
| 2/5 |
| 2/5 |
| 2/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Fears | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Gloom |
| talent | Cleave |
| talent | Stalk |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Daikara. Escort: lost anorithil (level 1 of Daikara)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Cunning by +2. | done |
You failed to protect the lost anorithil from death by Glothra the armoured skeleton warrior. Escort: lost anorithil (level 2 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Trollmire. Escort: lost anorithil (level 2 of Trollmire)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell. Escort: worried loremaster (level 1 of Dreadfell)As a reward you improved Willpower by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed sandworm tooth. * You've found the needed black mamba head. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | grounding pair of hardened leather boots of uncanny dodging (Corpses) (3 def, 3 armour) grounding pair of hardened leather boots of uncanny dodging (Corpses) (3 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +3 (+1 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +3% Changes resistances: +6% lightning / +7% temporal Curse of Corpses A pair of boots made of leather. |
| Light source | Layema the Obsidianthorn Layema the ObsidianthornInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+2 eff.) Changes stats: +3 Con / +5 Wil Changes resistances: +9% blight / +6% darkness Critical mult.: +13.00% Spell save: +25 (+9 eff.) Life regen: +2.40 Mana when firing critical spell: +2.00 Vim when firing critical spell: +2.00 Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steel Helm of Garkul (Misfortune) (0 def, 6 armour) Steel Helm of Garkul (Misfortune) (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) Curse of Misfortune A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | titan's gold ring of pilfering titan's gold ring of pilferingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+3 eff.) Armour penetration: +9 Defense: +9 (+4 eff.) Changes stats: +2 Con Physical save: +4 (+2 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around waist | blurring rough leather belt of life (Corpses) blurring rough leather belt of life (Corpses)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+4 eff.) Stealth bonus: +6 Life regen: +1.10 Healing mod.: +11% Curse of Corpses A belt that goes around your waist. |
| In main hand | blazebringer's stralite greatsword of rage (Corpses) (48-76.8 power, 3 apr) blazebringer's stralite greatsword of rage (Corpses) (48-76.8 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Burst (radius 2) on crit: +21 fire When wielded/worn: Accuracy: +10 (+4 eff.) Changes stats: +2 Str Changes resistances penetration: +12% fire Changes damage: +10% physical Stamina when hit: +3.00 Global speed: +1% Curse of Corpses Massive two-handed swords. |
| On hands | Gloves of the Firm Hand (Corpses) (0 def, 8 armour) Gloves of the Firm Hand (Corpses) (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% Curse of Corpses These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Main armor | searing steel plate armour of command (Madness) (11 def, 14 armour) searing steel plate armour of command (Madness) (11 def, 14 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +14 Defense: +11 (+5 eff.) Fatigue: +22% Damage (Melee): 8 acid / 9 fire Damage when hit (Melee): 9 acid / 8 fire Changes stats: +2 Cun Changes resistances: +13% acid / +12% fire Mental save: +12 (+6 eff.) Curse of Madness A suit of armour made of metal plates. |
| Cloak | thick linen cloak of Eldoral (Misfortune) (1 def, 5 armour) thick linen cloak of Eldoral (Misfortune) (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+0 eff.) Changes stats: +1 Cun / +1 Dex Changes resistances: +10% cold Curse of Misfortune A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | warrior's copper amulet of magic (+3) warrior's copper amulet of magic (+3)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +6% physical Stamina each turn: +0.30 Amulets can have magical properties. |
Inventory
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Cold Iron Acorn Cold Iron AcornInfused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind Changes damage: +12% physical Movement speed: +20% A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
Kyless' Book Kyless' BookInfused by psionic forces 5.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Pandora the Cornac Cursed level 26
33rd Dusk 123rd year of Ascendancy at 11:37 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Pandora the Cornac Cursed level 22
54th Regrowth 123rd year of Ascendancy at 05:12 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Pandora the Cornac Cursed level 17
72nd Haze 122nd year of Ascendancy at 08:57 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Pandora the Cornac Cursed level 20
7th Decay 122nd year of Ascendancy at 10:31 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Pandora the Cornac Cursed level 10
2nd Flare 122nd year of Ascendancy at 10:59 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Pandora the Cornac Cursed level 20
79th Haze 122nd year of Ascendancy at 04:13 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Pandora the Cornac Cursed level 15
1st Time of Equilibrium 122nd year of Ascendancy at 11:37 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Pandora the Cornac Cursed level 27
34th Haze 123rd year of Ascendancy at 07:31 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Pandora the Cornac Cursed level 7
79th Pyre 122nd year of Ascendancy at 00:33 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Pandora the Cornac Cursed level 20
5th Decay 122nd year of Ascendancy at 13:39 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Pandora the Cornac Cursed level 18
72nd Haze 122nd year of Ascendancy at 18:37 see stats
Log
Resting starts...
Rested for 160 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).
You don't see how to get there...
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).
There is a previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 4 turns (stop reason: hostile spotted to the southeast (vampire)).
Pandora activates Gloom.
Pandora activates Stalk.
Saving game...
Saving done.
Pandora deactivates Gloom.
Pandora deactivates Stalk.
Pandora deactivates Cleave.
