Faeimimiit the level 3 Shalore Archmage by MFS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp3 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 22)
Willpower18 (base 15)
Cunning12 (base 11)

Resources

Life-9/102
Mana136/154
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+117.54883429708%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save14
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (shadowblade)).


Faeimimiit casts
Lightning.
Faeimimiit hits Shadowblade for 77 lightning damage.

Faeimimiit casts
Manathrust.
Faeimimiit's Manathrust hits Something for
50 arcane damage.
Faeimimiit is dazed!

Faeimimiit is silenced!


You are unable to move!

Faeimimiit casts
Grace of the Eternals.
Faeimimiit speeds up.

You are unable to move!

Faeimimiit is not dazed anymore.

Faeimimiit is poisoned!

Poison from Green jelly hits
Faeimimiit for 1 nature damage.
Green jelly hits Faeimimiit for 1 nature damage.
Shadowblade performs a melee critical strike against Faeimimiit!
Shadowblade hits Faeimimiit for 36 physical, 6 darkness, 3 darkness, 11 physical, 3 darkness (58 total damage).

Green jelly misses Faeimimiit.
Talent Lightning is ready to use.
Talent Arcane Reconstruction is ready to use.
Poison from Green jelly hits
Faeimimiit for 1 nature damage.
Shadowblade casts
Shadowstep.
Saving game...