Aldenag the level 15 Dwarf Wanderer by example

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWanderer
Level / Exp15 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 12)
Dexterity12 (base 12)
Constitution15 (base 12)
Magic12 (base 12)
Willpower57 (base 41)
Cunning50 (base 28)

Resources

Life414/414
Mana369/369
Stamina250/250
Psi127/127
Healing Factor1.1460311219418
Regeneration0.28650778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10
See Invisible13

Offense: Mainhand

Damage17
Accuracy51
Crit Chance14%
APR12
Speed1.00

Offense: Offhand

Damage16
Accuracy51
Crit Chance14%
APR12
Speed1.00

Offense: Spell

Spellpower21
Crit Chance13%
Speed1

Offense: Mind

Mindpower46
Crit Chance20%
Speed1

Offense: Damage Bonus

Darkness+14%
Light+29%
Nature+5%
Physical+13%
Mind+2%
All0%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save22
Spell Save25
Mental Save36

Defense: Resistances

Darkness+ 27%( 70%)
Light+ 54%( 70%)
Physical+ 19%( 70%)
Arcane+ 12%( 70%)
Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Shadow magic1.00
3/5
1/5
0/5
0/5
Celestial / Sunlight1.00
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.00
5/5
1/5
0/5
0/5
Spell / Temporal1.00
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.00
0/5
0/5
0/5
0/5
Spell / Master of bones1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Chronomancy / Energy1.00
0/5
0/5
0/5
0/5
Technique / Thuggery1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Aldenag the Dwarf Wanderer level 8
24th Voratun 122nd year of Ascendancy at 23:59
see stats
Level 10 Got a character to level 10.
By Aldenag the Dwarf Wanderer level 10
9th Profit 122nd year of Ascendancy at 23:06
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Aldenag the Dwarf Wanderer level 5
19th Voratun 122nd year of Ascendancy at 02:28
see stats
The Arena Unlocked Arena mode.
By Aldenag the Dwarf Wanderer level 10
11st Profit 122nd year of Ascendancy at 21:00
see stats

Log

Ran for 25 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.07 gold from the transmogrification of
rough leather armour of the deep (3 def, 3 armour).
You gain 1.02 gold from the transmogrification of
miner's iron helm of strength (+2) (0 def, 4 armour).
You gain 1.55 gold from the transmogrification of
rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.70 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 1.95 gold from the transmogrification of
nature's mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 1.05 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Saving done.

Rested for 161 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).