Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | No NPC Aggro 1.0.5Stops npcs going hostile when you accidently hit them with something. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! NPC Forgiveness 2.4 1.3.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 50 / 738% |
| Size | medium |
| Lifes / Deaths | Killed by rogue at level 2 on the 75th Pyre 122nd year of Ascendancy at 15:16 / 149Killed by Xanulratha the large white snake at level 8 on the 1st Flare 122nd year of Ascendancy at 03:22 Killed by Lisura the cutpurse at level 12 on the 32nd Haze 122nd year of Ascendancy at 09:10 Killed by brecklorn at level 13 on the 33rd Haze 122nd year of Ascendancy at 06:59 Killed by Gloraldatha the skeleton warrior at level 13 on the 34th Haze 122nd year of Ascendancy at 11:34 Killed by Emelagawyn the minotaur at level 14 on the 35th Haze 122nd year of Ascendancy at 22:28 Killed by sand-drake at level 15 on the 40th Haze 122nd year of Ascendancy at 07:59 Killed by Sandworm Queen at level 15 on the 41st Haze 122nd year of Ascendancy at 12:06 Killed by minotaur at level 16 on the 49th Haze 122nd year of Ascendancy at 00:24 Killed by Betatira the midge swarm at level 16 on the 50th Haze 122nd year of Ascendancy at 07:08 Killed by Betatira the midge swarm at level 16 on the 50th Haze 122nd year of Ascendancy at 07:58 Killed by gwelgoroth at level 17 on the 53rd Haze 122nd year of Ascendancy at 07:37 Killed by greater gwelgoroth at level 18 on the 53rd Haze 122nd year of Ascendancy at 09:36 Killed by Silamivea the snow giant at level 18 on the 55th Haze 122nd year of Ascendancy at 10:26 Killed by Silamivea the snow giant at level 18 on the 55th Haze 122nd year of Ascendancy at 11:21 Killed by greater gwelgoroth at level 18 on the 55th Haze 122nd year of Ascendancy at 12:25 Killed by Urkis, the High Tempest at level 18 on the 55th Haze 122nd year of Ascendancy at 23:24 Killed by Urkis, the High Tempest at level 18 on the 56th Haze 122nd year of Ascendancy at 00:24 Killed by Silamivea the snow giant at level 18 on the 56th Haze 122nd year of Ascendancy at 03:23 Killed by Silamivea the snow giant at level 18 on the 56th Haze 122nd year of Ascendancy at 04:19 Killed by Harkor'Zun at level 18 on the 56th Haze 122nd year of Ascendancy at 16:30 Killed by storm drake hatchling at level 19 on the 56th Haze 122nd year of Ascendancy at 17:52 Killed by Silamivea the snow giant at level 19 on the 56th Haze 122nd year of Ascendancy at 18:52 Killed by Silamivea the snow giant at level 19 on the 56th Haze 122nd year of Ascendancy at 20:19 Killed by Silamivea the snow giant at level 19 on the 57th Haze 122nd year of Ascendancy at 06:41 Killed by Jakomaurn the dwarf at level 19 on the 75th Haze 122nd year of Ascendancy at 07:56 Killed by Eliwyn the snow giant chieftain at level 19 on the 76th Haze 122nd year of Ascendancy at 11:15 Killed by Cyriraleta the rogue at level 19 on the 77th Haze 122nd year of Ascendancy at 10:29 Killed by greater telugoroth at level 19 on the 78th Haze 122nd year of Ascendancy at 09:08 Killed by ultimate teluvorta at level 19 on the 78th Haze 122nd year of Ascendancy at 13:11 Killed by teluvorta at level 20 on the 78th Haze 122nd year of Ascendancy at 19:12 Killed by void horror at level 20 on the 79th Haze 122nd year of Ascendancy at 08:26 Killed by temporal stalker at level 20 on the 79th Haze 122nd year of Ascendancy at 09:29 Killed by Polota the dredge at level 20 on the 79th Haze 122nd year of Ascendancy at 14:37 Killed by Chronolith Twin at level 20 on the 79th Haze 122nd year of Ascendancy at 22:20 Killed by Adata the snow giant at level 21 on the 80th Haze 122nd year of Ascendancy at 06:04 Killed by Rantha the Worm at level 21 on the 80th Haze 122nd year of Ascendancy at 11:49 Killed by Rantha the Worm at level 21 on the 80th Haze 122nd year of Ascendancy at 13:14 Killed by cold drake at level 21 on the 80th Haze 122nd year of Ascendancy at 14:35 Killed by gwelgoroth at level 21 on the 9th Decay 122nd year of Ascendancy at 20:46 Killed by elven mage at level 22 on the 10th Decay 122nd year of Ascendancy at 10:23 Killed by Grand Corruptor at level 22 on the 10th Decay 122nd year of Ascendancy at 21:59 Killed by minotaur at level 22 on the 10th Decay 122nd year of Ascendancy at 23:47 Killed by giant spider at level 22 on the 1st Wintertide 123rd year of Ascendancy at 08:35 Killed by thief at level 22 on the 3rd Allure 123rd year of Ascendancy at 20:31 Killed by skeleton magus at level 22 on the 4th Allure 123rd year of Ascendancy at 06:24 Killed by gwelgoroth at level 22 on the 4th Allure 123rd year of Ascendancy at 08:24 Killed by orc high pyromancer at level 22 on the 4th Allure 123rd year of Ascendancy at 13:45 Killed by Mayith the Guardian at level 22 on the 4th Allure 123rd year of Ascendancy at 17:52 Killed by orc high pyromancer at level 23 on the 4th Allure 123rd year of Ascendancy at 22:13 Killed by orc high pyromancer at level 23 on the 4th Allure 123rd year of Ascendancy at 23:46 Killed by Glorulramira the Guardian at level 23 on the 5th Allure 123rd year of Ascendancy at 07:17 Killed by Glorulramira the Guardian at level 23 on the 5th Allure 123rd year of Ascendancy at 09:30 Killed by shadowblade at level 23 on the 5th Allure 123rd year of Ascendancy at 14:23 Killed by Greater Mummy Lord at level 24 on the 9th Regrowth 123rd year of Ascendancy at 02:08 Killed by Greater Mummy Lord at level 24 on the 9th Regrowth 123rd year of Ascendancy at 03:54 Killed by Greater Mummy Lord at level 24 on the 9th Regrowth 123rd year of Ascendancy at 05:25 Killed by Greater Mummy Lord at level 24 on the 9th Regrowth 123rd year of Ascendancy at 07:00 Killed by armoured skeleton warrior at level 24 on the 9th Regrowth 123rd year of Ascendancy at 11:14 Killed by Greater Mummy Lord at level 24 on the 9th Regrowth 123rd year of Ascendancy at 15:26 Killed by Greater Mummy Lord at level 24 on the 9th Regrowth 123rd year of Ascendancy at 15:49 Killed by Cyratha the fiery orc wyrmic at level 24 on the 9th Regrowth 123rd year of Ascendancy at 19:34 Killed by Cyratha the fiery orc wyrmic at level 24 on the 9th Regrowth 123rd year of Ascendancy at 21:05 Killed by war hound at level 24 on the 9th Regrowth 123rd year of Ascendancy at 22:33 Killed by rimebark at level 24 on the 10th Regrowth 123rd year of Ascendancy at 04:05 Killed by Greater Mummy Lord at level 24 on the 10th Regrowth 123rd year of Ascendancy at 06:30 Killed by cutpurse at level 24 on the 10th Regrowth 123rd year of Ascendancy at 08:34 Killed by cutpurse at level 24 on the 10th Regrowth 123rd year of Ascendancy at 08:57 Killed by orc blood mage at level 25 on the 10th Regrowth 123rd year of Ascendancy at 15:21 Killed by Iseba the rotting mummy at level 25 on the 11st Regrowth 123rd year of Ascendancy at 07:57 Killed by skeleton master archer at level 25 on the 11st Regrowth 123rd year of Ascendancy at 18:10 Killed by skeleton master archer at level 25 on the 11st Regrowth 123rd year of Ascendancy at 19:37 Killed by Belywe the elven tempest at level 25 on the 14th Regrowth 123rd year of Ascendancy at 16:28 Killed by elven blood mage at level 25 on the 14th Regrowth 123rd year of Ascendancy at 18:32 Killed by elven blood mage at level 25 on the 14th Regrowth 123rd year of Ascendancy at 22:00 Killed by elven cultist at level 25 on the 15th Regrowth 123rd year of Ascendancy at 00:27 Killed by ogre mauler at level 25 on the 15th Regrowth 123rd year of Ascendancy at 10:20 Killed by elven corruptor at level 25 on the 15th Regrowth 123rd year of Ascendancy at 11:25 Killed by elven corruptor at level 25 on the 15th Regrowth 123rd year of Ascendancy at 13:03 Killed by elven mage at level 25 on the 15th Regrowth 123rd year of Ascendancy at 19:31 Killed by elven cultist at level 25 on the 15th Regrowth 123rd year of Ascendancy at 21:08 Killed by elven blood mage at level 25 on the 15th Regrowth 123rd year of Ascendancy at 22:55 Killed by elven blood mage at level 25 on the 16th Regrowth 123rd year of Ascendancy at 03:00 Killed by ogre rune-spinner at level 26 on the 16th Regrowth 123rd year of Ascendancy at 10:21 Killed by elven guard at level 26 on the 16th Regrowth 123rd year of Ascendancy at 14:07 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 17th Regrowth 123rd year of Ascendancy at 01:28 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 17th Regrowth 123rd year of Ascendancy at 03:33 Killed by Kryl-Feijan at level 26 on the 17th Regrowth 123rd year of Ascendancy at 05:10 Killed by Kryl-Feijan at level 26 on the 17th Regrowth 123rd year of Ascendancy at 07:12 Killed by Kryl-Feijan at level 26 on the 17th Regrowth 123rd year of Ascendancy at 08:52 Killed by elven cultist at level 27 on the 17th Regrowth 123rd year of Ascendancy at 23:06 Killed by Lightbringer at level 27 on the 18th Regrowth 123rd year of Ascendancy at 00:38 Killed by Lightbringer at level 27 on the 18th Regrowth 123rd year of Ascendancy at 02:35 Killed by skeleton magus at level 27 on the 38th Regrowth 123rd year of Ascendancy at 06:40 Killed by Grekad the halfling at level 28 on the 44th Regrowth 123rd year of Ascendancy at 09:40 Killed by Neronn the skeleton warrior at level 28 on the 46th Regrowth 123rd year of Ascendancy at 01:39 Killed by Yvobrevena the eternal bone giant at level 28 on the 46th Regrowth 123rd year of Ascendancy at 03:15 Killed by Arada the vampire at level 28 on the 46th Regrowth 123rd year of Ascendancy at 04:56 Killed by Arada the vampire at level 28 on the 46th Regrowth 123rd year of Ascendancy at 06:35 Killed by Eletta the elder vampire at level 28 on the 46th Regrowth 123rd year of Ascendancy at 08:30 Killed by Silonne the bone giant at level 28 on the 46th Regrowth 123rd year of Ascendancy at 11:33 Killed by Emeluwe the thief at level 28 on the 32nd Pyre 123rd year of Ascendancy at 21:14 Killed by forest wight at level 28 on the 47th Pyre 123rd year of Ascendancy at 01:30 Killed by Mayeba the skeleton warrior at level 30 on the 53rd Pyre 123rd year of Ascendancy at 08:14 Killed by skeleton archer at level 31 on the 55th Pyre 123rd year of Ascendancy at 09:05 Killed by orc warrior at level 31 on the 55th Pyre 123rd year of Ascendancy at 12:49 Killed by elder vampire at level 31 on the 55th Pyre 123rd year of Ascendancy at 18:20 Killed by skeleton mage at level 31 on the 56th Pyre 123rd year of Ascendancy at 12:39 Killed by Corrupted Oozemancer at level 33 on the 76th Pyre 123rd year of Ascendancy at 00:15 Killed by Corrupted Oozemancer at level 33 on the 76th Pyre 123rd year of Ascendancy at 01:23 Killed by mucus ooze at level 33 on the 76th Pyre 123rd year of Ascendancy at 02:37 Killed by orc corruptor at level 33 on the 2nd Summertide 123rd year of Ascendancy at 09:50 Killed by orc cryomancer at level 36 on the 55th Dusk 123rd year of Ascendancy at 21:18 Killed by multi-hued drake at level 36 on the 56th Dusk 123rd year of Ascendancy at 01:04 Killed by multi-hued drake at level 36 on the 56th Dusk 123rd year of Ascendancy at 01:57 Killed by overpowered greater multi-hued wyrm at level 37 on the 56th Dusk 123rd year of Ascendancy at 03:26 Killed by overpowered greater multi-hued wyrm at level 37 on the 56th Dusk 123rd year of Ascendancy at 09:30 Killed by overpowered greater multi-hued wyrm at level 37 on the 56th Dusk 123rd year of Ascendancy at 14:31 Killed by overpowered greater multi-hued wyrm at level 37 on the 56th Dusk 123rd year of Ascendancy at 15:31 Killed by overpowered greater multi-hued wyrm at level 38 on the 56th Dusk 123rd year of Ascendancy at 16:36 Killed by overpowered greater multi-hued wyrm at level 38 on the 56th Dusk 123rd year of Ascendancy at 18:17 Killed by orc pyromancer at level 39 on the 56th Dusk 123rd year of Ascendancy at 23:40 Killed by Vor, Grand Geomancer of the Pride at level 40 on the 61st Dusk 123rd year of Ascendancy at 01:56 Killed by orc pyromancer at level 40 on the 71st Dusk 123rd year of Ascendancy at 16:43 Killed by Polyyavea the orc elite fighter at level 40 on the 5th Haze 123rd year of Ascendancy at 16:20 Killed by orc necromancer at level 42 on the 45th Haze 123rd year of Ascendancy at 18:50 Killed by orc blood mage at level 42 on the 45th Haze 123rd year of Ascendancy at 19:59 Killed by naga myrmidon at level 42 on the 47th Haze 123rd year of Ascendancy at 20:26 Killed by Glacial Legion at level 43 on the 49th Haze 123rd year of Ascendancy at 16:15 Killed by fiery orc wyrmic at level 43 on the 49th Haze 123rd year of Ascendancy at 20:23 Killed by armoured skeleton warrior at level 43 on the 49th Haze 123rd year of Ascendancy at 21:25 Killed by skeleton mage at level 43 on the 49th Haze 123rd year of Ascendancy at 22:34 Killed by skeleton mage at level 43 on the 50th Haze 123rd year of Ascendancy at 00:27 Killed by skeleton master archer at level 43 on the 50th Haze 123rd year of Ascendancy at 01:44 Killed by Ivyth the orc summoner at level 44 on the 54th Haze 123rd year of Ascendancy at 14:28 Killed by multi-hued drake at level 44 on the 55th Haze 123rd year of Ascendancy at 04:19 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 55th Haze 123rd year of Ascendancy at 13:12 Killed by skeleton warrior at level 45 on the 8th Decay 123rd year of Ascendancy at 05:23 Killed by orc elite berserker at level 45 on the 9th Decay 123rd year of Ascendancy at 06:31 Killed by armoured skeleton warrior at level 45 on the 1st Allure 124th year of Ascendancy at 04:23 Killed by Ce'Nydhera the orc fighter at level 46 on the 4th Allure 124th year of Ascendancy at 21:33 Killed by skeleton master archer at level 46 on the 5th Allure 124th year of Ascendancy at 01:03 Killed by champion of Urh'Rok at level 47 on the 8th Allure 124th year of Ascendancy at 13:14 Killed by Forgery of Haze (orc necromancer) at level 48 on the 9th Allure 124th year of Ascendancy at 06:37 Killed by multi-hued drake at level 48 on the 1st Regrowth 124th year of Ascendancy at 21:34 Killed by Fallen Sun Paladin Aeryn at level 48 on the 1st Regrowth 124th year of Ascendancy at 22:46 Killed by Argoniel at level 50 on the 3rd Regrowth 124th year of Ascendancy at 04:04 Killed by Argoniel at level 50 on the 3rd Regrowth 124th year of Ascendancy at 05:13 Killed by Sear at level 50 on the 3rd Regrowth 124th year of Ascendancy at 06:20 |
Primary Stats
| Strength | 42.824535399217 (base 37) |
| Dexterity | 66 (base 37) |
| Constitution | 56 (base 32) |
| Magic | 92 (base 60) |
| Willpower | 43 (base 10) |
| Cunning | 103 (base 60) |
Resources
| Life | 817/1445 |
| Mana | 193/326 |
| Stamina | 3458/3492 |
| Healing Factor | 1.14 |
| Regeneration | 1.995 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 8 |
| See Invisible | 15 |
| ESP Range | 10 |
| ESP Kinds | animal/canine, dragon |
Offense: Mainhand
| Damage | 177 |
| Accuracy | 67 |
| Crit Chance | 94% |
| APR | 14 |
| Speed | 1.11 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 75 |
| Crit Chance | 60% |
| Speed | 1 |
Offense: Mind
| Mindpower | 51 |
| Crit Chance | 46% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 17.751470802945 (100%) |
| Defense | 36 |
| Ranged Defense | 41 |
| Fatigue | 9 |
| Physical Save | 56 |
| Spell Save | 50 |
| Mental Save | 42 |
Defense: Resistances
| All | + 26%( 70%) |
Defense: Immunities
| Disarm Resistance | 40% |
| Silence Resistance | 21% |
| Confusion Resistance | 87% |
| Knockback Resistance | 80% |
| Stun Resistance | 87% |
| Instadeath Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 381 damage for 7 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1513% for 10 turns and instantly restoring 75 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 10 turns. While Heroism is active, you will only die when reaching -443 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 228 damage for 4 turns. |
Class Talents
| Spell / Air | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Magical combat | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Dirty fighting | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone | 1.10 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 4/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Spell / Aegis | 1.10 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.10 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Arcane Feed |
| talent | Inner Power |
| talent | Arcane Combat |
| talent | Precise Strikes |
| talent | Shock Hands |
| talent | Crystalline Focus |
| talent | Shielding |
| talent | Fiery Hands |
| detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| detrimental effect | The target is infected by a disease, reducing its strength by 29 and doing 45.11 blight damage per turn. Weakness Disease |
| detrimental effect | The target has been splashed with acid, taking 25.25 acid damage per turn, reducing armour by 35 and attack by 31. Acid Splash |
| detrimental effect | The target is blinded, unable to see anything. Blinded |
| beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Dreadfell. Escort: lost anorithil (level 2 of Dreadfell)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by giant venus flytrap. Escort: lost sun paladin (level 1 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost sun paladin from death by Cyrerin the crimson ooze. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Strength by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: worried loremaster (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 591. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | undeterred pair of hardened leather boots of strife (0 def, 3 armour) undeterred pair of hardened leather boots of strife (0 def, 3 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Wil / +3 Con Changes resistances penetration: +7% physical Silence immunity: +21% Confusion immunity: +28% Stun/Freeze immunity: +32% Mindpower: +5 (+2 eff.) It can be used to activate talent Blindside, placing all other charms into a 22 cooldown : Effective talent level: 1.0 Power cost: 22 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 123% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 10 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Light source | Galesun the dwarven lantern Galesun the dwarven lanternPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Effects on melee hit: * 44% chance to daze Changes resistances: +12% blight / +15% darkness / +3% lightning Changes resistances penetration: +20% lightning Changes damage: +3% lightning / +6% fire / +3% mind Spellpower: +5 (+1 eff.) Spell crit. chance: +6% Light radius: +4 Infravision radius: +6 See invisible: +15 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 27 cooldown : Effective talent level: 1.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 27 blight damage or heals 36 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Koryroddahor the Chargegash (0 def, 4 armour) Koryroddahor the Chargegash (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Damage when hit (Melee): 12 darkness Changes resistances: +8% acid / +14% light / +13% darkness / +9% cold / +8% fire / +9% nature / +13% lightning Changes resistances penetration: +5% lightning / +5% darkness Changes damage: +9% darkness / +9% lightning Spell save: +6 (+2 eff.) Maximum life: +66.00 Healing mod.: +14% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | Gloves of the Firm Hand (0 def, 8 armour) Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% When used to modify unarmed attacks: Base power: 19.0 - 20.9 Uses stats: 40% Dex, 40% Cun, 50% Mag, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +7.0% Attack speed: 100% When this weapon hits: Clinch (20% chance level 3). When this weapon hits: Maim (10% chance level 3). When this weapon hits: Take Down (10% chance level 3). These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Tool | Bladed Rift Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +10 (+2 eff.) Mindpower: +10 (+4 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 14 power out of 14/25) : Effective talent level: 5.0 Power cost: 14 out of 14/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | solipsist's stralite ring of warding solipsist's stralite ring of wardingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Cun / +5 Wil Changes resistances: +18% acid / +19% fire / +22% cold / +18% lightning Mindpower: +9 (+3 eff.) Rings can have magical properties. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+2 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+12 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around neck | voratun amulet 'Abyssspar' voratun amulet 'Abyssspar'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -9% Changes stats: +3 Str / +10 Dex / +8 Cun / +9 Con Changes damage: +13% blight / +18% fire Talent mastery: +0.37 Technique / Combat veteran Critical mult.: +16.00% Life regen: +1.50 Stamina each turn: +1.30 Psi when hit: +0.04 Maximum psi: +10.00 Spellpower: +15 (+4 eff.) Mental crit. chance: +4% Infravision radius: +1 Movement speed: +10% Amulets can have magical properties. |
| In main hand | Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
| Around waist | balancing hardened leather belt of magery balancing hardened leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +7.0% Changes stats: +5 Dex / +4 Mag / +4 Wil / +4 Cun Spell crit. chance: +5% Mental crit. chance: +11% A belt that goes around your waist. |
| In off hand | coruscating voratun shield of crushing (12 def, 3 armour, 81.5-97.8 power, 191.5 block) coruscating voratun shield of crushing (12 def, 3 armour, 81.5-97.8 power, 191.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 81.5 - 97.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +5.0% Block value: +191 On weapon crit: * smash the target with your shield crippling them Damage (Melee): +15 fire When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+1 eff.) Armour: +3 Defense: +12 (+5 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +14% Damage when hit (Melee): 22 fire Changes stats: +2 Str Changes resistances: +13% fire Talent granted: +5 Block Handheld deflection devices. |
| Cloak | spellcowled cashmere cloak of the hunter (2 def, 0 armour) spellcowled cashmere cloak of the hunter (2 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +20 (+5 eff.) Defense: +2 (+1 eff.) Fatigue: -4% Changes stats: +3 Wil / +3 Mag Spell save: +8 (+2 eff.) Maximum life: +66.00 Maximum mana: +52.00 Maximum stamina: +13.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+4 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% acid / +20% fire Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Corrosive Breath (-3 turns) Fire Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Inventory
This item will automatically be transmogrified when you leave the level. wild infusion of the wizard (resist 30%; cure mental, physical)wild infusion of the wizard (resist 30%; cure mental, physical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 30% for 8 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (322.00 temporal damage, removed from time 4 turns) Rune of the Rift (322.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 354.20 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 423 for 5 turns) shielding rune (absorb 423 for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 423 damage for 5 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the sneak (absorb 578 for 4 turns) shielding rune of the sneak (absorb 578 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 578 damage for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Glimmertouch the stralite amulet Glimmertouch the stralite amuletPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Fatigue: -6% Damage when hit (Melee): 8 light Changes stats: +6 Dex / +3 Mag / +7 Cun / +5 Con Changes resistances cap: +4% all Changes damage: +5% temporal / +5% light / +9% blight / +6% darkness / +6% physical Physical save: +14 (+4 eff.) Life regen: +0.30 Stamina each turn: +0.40 Equilibrium when hit: +0.08 Maximum hate: +6.00 Maximum vim: +20.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% Movement speed: +10% Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% Amulets can have magical properties. |
gladiator's gold ring of warding gladiator's gold ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +8 (+1 eff.) Changes stats: +7 Str / +6 Con Changes resistances: +11% acid / +13% fire / +10% cold / +13% lightning Rings can have magical properties. |
steel ring 'Camastir' steel ring 'Camastir'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +3 Changes stats: +5 Dex / +5 Mag / +4 Wil / +5 Cun Changes resistances: +2% physical Changes damage: +3% temporal Disarm immunity: +24% Pinning immunity: +21% Knockback immunity: +20% Maximum life: +20.00 Spellpower: +6 (+1 eff.) Rings can have magical properties. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stats: 50% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
This item will automatically be transmogrified when you leave the level. voratun battleaxe of the leech (55.5-83.25 power, 4 apr)voratun battleaxe of the leech (55.5-83.25 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.5 - 83.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * Slows global speed by 19% * leeches stamina from the target When wielded/worn: Damage when hit (Melee): 23 nature slow Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. caustic voratun dagger of evisceration (36.5-47.45 power, 9 apr)caustic voratun dagger of evisceration (36.5-47.45 power, 9 apr) Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 36.5 - 47.5 Uses stats: 45% Str, 50% Mag, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 27% chance to corrode armour On weapon crit: * wounds the target reducing their healing When wielded/worn: Physical crit. chance: +9.0% Physical power: +10 (+2 eff.) Changes resistances penetration: +12% acid Life regen: +2.00 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. warbringer's voratun dagger of ruin (37.5-48.75 power, 9 apr)warbringer's voratun dagger of ruin (37.5-48.75 power, 9 apr) Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 45% Str, 50% Mag, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour penetration: +12 Physical crit. chance: +5.0% Physical power: +12 (+2 eff.) Changes stats: +4 Con Changes resistances penetration: +10% physical Critical mult.: +16.00% Disarm immunity: +27% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. arcing voratun greatmaul of shearing (66.5-99.75 power, 4 apr)arcing voratun greatmaul of shearing (66.5-99.75 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 66.5 - 99.8 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +23 lightning When wielded/worn: Armour penetration: +17 Changes resistances penetration: +20% physical Changes damage: +16% physical Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. chilling voratun greatsword of amnesia (62-99.2 power, 4 apr)chilling voratun greatsword of amnesia (62-99.2 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance to put talents on cooldown Damage (Melee): +24 cold When wielded/worn: Massive two-handed swords. |
Dawn's Blade (50-70 power, 7 apr) Dawn's Blade (50-70 power, 7 apr)Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. If the sun doesn't set, dawn's power lasts forever. Base power: 50.0 - 70.0 Uses stats: 75% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 30% light Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +18% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Combat +0.20 Celestial / Light Talents cooldown: Healing Light (-2 turns) Suncloak (-3 turns) Providence (-4 turns) Barrier (-2 turns) Spellpower: +10 (+2 eff.) Spell crit. chance: +4% Light radius: +2 It can be used to invoke dawn, inflicting 305.62 light damage in radius 5 (based on Magic) and lighting the area within radius 10, costing 31 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
This item will automatically be transmogrified when you leave the level. Gilineg the Treestar (45-63 power, 6 apr)Gilineg the Treestar (45-63 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.0 - 63.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+4 eff.) Effects on melee hit: * Slows global speed by 45% Damage when hit (Melee): 16 nature / 4 fire Changes stats: +7 Str Changes resistances: +9% nature Changes resistances penetration: +10% acid Changes damage: +14% physical / +6% fire Stamina when hit: +2.50 Blunt and deadly. |
enlightening stralite plate armour of the dragon (7 def, 13 armour) enlightening stralite plate armour of the dragon (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 (+3 eff.) Fatigue: +26% Changes stats: +1 Str / +7 Wil / +7 Cun / +3 Con Changes resistances: +9% acid / +11% physical / +9% fire / +9% cold / +11% lightning Talent cooldown: Rush (-5 turns) Mental save: +14 (+5 eff.) Disarm immunity: +28% Stun/Freeze immunity: +36% Knockback immunity: +26% A suit of armour made of metal plates. |
Temporal Rift (8 def, 4 armour, 50-60 power, 325 block) Temporal Rift (8 def, 4 armour, 50-60 power, 325 block)Requires: - Strength 40 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 50.0 - 60.0 Uses stats: 70% Mag, 100% Str Damage type: Temporal Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +325 When this weapon hits: Turn Back the Clock (25% chance level 3). When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +0% Changes resistances: +30% temporal Reduce damage by fixed amount: +20 all Talent granted: +5 Block Spell save: +20 (+6 eff.) Spellpower: +12 (+3 eff.) Slows Projectiles: +50% Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
465 alchemist agate 465 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 opal 13 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 sapphire 14 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 topaz 14 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
3 emerald 3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade 4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
15 turquoise 15 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
dwarven lantern 'Nerann' dwarven lantern 'Nerann'Powered by arcane forces Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Effects on melee hit: * 30% chance to corrode armour Damage when hit (Melee): 12 temporal / 20 fire Changes stats: +2 Con Changes resistances: +9% blight / +6% fire / +6% acid / +3% temporal Changes damage: +9% temporal Mental save: +9 (+3 eff.) Life regen: +4.70 Mindpower: +4 (+2 eff.) Mental crit. chance: +11% Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 bloodstone 6 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 fire opal 4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 ruby 9 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 630.13 fire damage (based on Magic), costing 44 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. pouch of voratun shots (20/20, 53-63.6 power, 6 apr)pouch of voratun shots (20/20, 53-63.6 power, 6 apr) Requires: - Dexterity 48 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 53.0 - 63.6 Uses stats: 50% Cun, 50% Mag, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 20 Shots are used with slings to pummel your foes to death. |
Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +6 Con / +7 Wil Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+3 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 9 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
6 amethyst 6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. Flashradiance [power 285] (6 cooldown)Flashradiance [power 285] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Effects on melee hit: * Slows global speed by 45% Damage when hit (Melee): 8 lightning Changes resistances: +12% mind Changes resistances penetration: +5% mind Changes damage: +6% lightning Talent granted: +5 Volcano It can be used to creates a wall of flames lasting 4 turns (dealing 371 fire damage overall), putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Lightbringer's Wand Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 112 light damage (based on your Magic and Strength) to your foes within radius 5 each turn, costing 31 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
6 diamond 6 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 moonstone 6 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 quartz 10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
13 amber 13 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sear the Cornac Arcane Blade level 34
33rd Dusk 123rd year of Ascendancy at 17:10 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Sear the Cornac Arcane Blade level 28
59th Regrowth 123rd year of Ascendancy at 05:30 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Sear the Cornac Arcane Blade level 32
56th Pyre 123rd year of Ascendancy at 23:23 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Sear the Cornac Arcane Blade level 22
1st Wintertide 123rd year of Ascendancy at 01:56 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Sear the Cornac Arcane Blade level 36
56th Dusk 123rd year of Ascendancy at 00:04 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Sear the Cornac Arcane Blade level 36
46th Dusk 123rd year of Ascendancy at 16:44 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sear the Cornac Arcane Blade level 19
71st Haze 122nd year of Ascendancy at 04:42 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sear the Cornac Arcane Blade level 35
42nd Dusk 123rd year of Ascendancy at 22:18 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Sear the Cornac Arcane Blade level 43
48th Haze 123rd year of Ascendancy at 02:19 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Sear the Cornac Arcane Blade level 18
56th Haze 122nd year of Ascendancy at 17:15 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sear the Cornac Arcane Blade level 19
57th Haze 122nd year of Ascendancy at 00:18 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sear the Cornac Arcane Blade level 18
56th Haze 122nd year of Ascendancy at 01:12 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Sear the Cornac Arcane Blade level 45
1st Allure 124th year of Ascendancy at 05:21 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Sear the Cornac Arcane Blade level 28
59th Regrowth 123rd year of Ascendancy at 05:06 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Sear the Cornac Arcane Blade level 38
56th Dusk 123rd year of Ascendancy at 19:19 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Sear the Cornac Arcane Blade level 42
47th Haze 123rd year of Ascendancy at 21:43 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sear the Cornac Arcane Blade level 10
5th Flare 122nd year of Ascendancy at 21:19 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sear the Cornac Arcane Blade level 20
78th Haze 122nd year of Ascendancy at 14:03 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sear the Cornac Arcane Blade level 30
52nd Pyre 123rd year of Ascendancy at 10:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Sear the Cornac Arcane Blade level 40
60th Dusk 123rd year of Ascendancy at 23:20 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Sear the Cornac Arcane Blade level 50
3rd Regrowth 124th year of Ascendancy at 03:52 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Sear the Cornac Arcane Blade level 33
76th Pyre 123rd year of Ascendancy at 04:21 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Sear the Cornac Arcane Blade level 45
55th Haze 123rd year of Ascendancy at 14:10 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Sear the Cornac Arcane Blade level 47
8th Allure 124th year of Ascendancy at 22:08 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sear the Cornac Arcane Blade level 30
52nd Pyre 123rd year of Ascendancy at 15:44 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sear the Cornac Arcane Blade level 35
43rd Dusk 123rd year of Ascendancy at 02:34 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Sear the Cornac Arcane Blade level 50
3rd Regrowth 124th year of Ascendancy at 06:18 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sear the Cornac Arcane Blade level 23
7th Regrowth 123rd year of Ascendancy at 11:08 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Sear the Cornac Arcane Blade level 10
5th Dusk 122nd year of Ascendancy at 22:20 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Sear the Cornac Arcane Blade level 28
59th Regrowth 123rd year of Ascendancy at 05:30 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Sear the Cornac Arcane Blade level 34
5th Dusk 123rd year of Ascendancy at 16:14 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sear the Cornac Arcane Blade level 12
31st Haze 122nd year of Ascendancy at 17:53 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Sear the Cornac Arcane Blade level 17
51st Haze 122nd year of Ascendancy at 11:10 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Sear the Cornac Arcane Blade level 34
5th Dusk 123rd year of Ascendancy at 13:41 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sear the Cornac Arcane Blade level 29
49th Pyre 123rd year of Ascendancy at 04:47 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sear the Cornac Arcane Blade level 18
56th Haze 122nd year of Ascendancy at 01:48 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sear the Cornac Arcane Blade level 31
56th Pyre 123rd year of Ascendancy at 13:55 see stats
Log
Sear hits Something for 247 lightning, 96 light, 120 darkness (465 total damage).
Something hits Sear for (10 absorbed), 0 light (0 total damage).
Weakness Disease from Argoniel hits Sear for (39 absorbed), 0 blight (0 total damage).
Acid Splash from Argoniel hits Sear for (13 absorbed), 0 acid (0 total damage).
Your shield crumbles under the damage!
The shield around Sear crumbles.
Something drains life from Sear!
Something misses Sear.
Something hits Sear for (178 absorbed), 0 physical, , (24 absorbed), 0 blight, (6 absorbed), 58 physical, 24 blight (83 total damage).
Sear hits Something for 13 fire, 5 darkness, 23 physical, 12 healing, 13 fire, 5 darkness, 23 physical (87 total damage) [12 healing].
Talent Shield Pummel is ready to use.
Weakness Disease from Argoniel hits Sear for 31 blight damage.
Acid Splash from Argoniel hits Sear for 10 acid damage.
Sear uses Shield Pummel.
Sear misses Something.
Sear performs a melee critical strike against Something!
Sear casts Earthen Missiles.
Sear's spell attains critical power!
Sear hits Something for 198 physical, 15 fire, 23 lightning, 19 fire, , 39 physical, 150 lightning (445 total damage).
Sear hits Something for 409 lightning damage.
Something hits Sear for 8 light damage.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Talent Assault is ready to use.
Weakness Disease from Argoniel hits Sear for 29 blight damage.
Acid Splash from Argoniel hits Sear for 10 acid damage.
Saving game...
