Lyre the level 17 Cornac Rogue by Tycho

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassRogue
Level / Exp17 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity45 (base 34)
Constitution19 (base 19)
Magic10 (base 10)
Willpower10 (base 10)
Cunning45 (base 35)

Resources

Life396/396
Stamina158/158
Equilibrium0
Healing Factor1.12
Regeneration3.304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-1001
Infravision6
See Stealth7
See Invisible5
Stealth31.3

Offense: Mainhand

Damage66
Accuracy54
Crit Chance28%
APR35
Speed1.00

Offense: Offhand

Damage47
Accuracy54
Crit Chance24%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance12%
Speed1

Offense: Mind

Mindpower22.5
Crit Chance12%
Speed1

Offense: Damage Bonus

Blight+4%
Darkness+10%

Defense: Base

Armour (hardiness)21 (30%)
Defense29
Ranged Defense30
Fatigue9
Physical Save24.775
Spell Save13
Mental Save22.625

Defense: Resistances

Cold+ 22%( 70%)
Fire+ 13%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
2/5
1/5
1/5
Technique / Dual techniques1.30
2/5
3/5
1/5
1/5
Technique / Dual weapons1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Scoundrel1.30
2/5
1/5
3/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
0/5
5/5

Effects

talent

Quests

done
done
failed
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Lyre the Cornac Rogue level 10
4th Flare 122nd year of Ascendancy at 10:24
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Lyre the Cornac Rogue level 15
5th Haze 122nd year of Ascendancy at 12:46
see stats
The Arena Unlocked Arena mode.
By Lyre the Cornac Rogue level 8
1st Summertide 122nd year of Ascendancy at 02:26
see stats
The secret city Discovered the truth about mages.
By Lyre the Cornac Rogue level 15
33rd Haze 122nd year of Ascendancy at 16:08
see stats

Log

You gain 6.59 gold from the transmogrification of rejuvenating cured leather armour of fire resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.92 gold from the transmogrification of
corrosive iron gauntlets (0 def, 1 armour).
You gain 5.00 gold from the transmogrification of
Chargekiller (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 1.69 gold from the transmogrification of
acidic dwarven-steel waraxe of massacre (27-37.8 power, 4 apr).
You gain 2.08 gold from the transmogrification of
ash vilestaff of illumination (15-18 power, 3 apr, fire damage).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire damage).
You gain 0.75 gold from the transmogrification of
hardened leather sling.
You gain 5.85 gold from the transmogrification of
Gunublek (5.5-7.7 power, 2 apr).
You gain 2.80 gold from the transmogrification of
steel greatsword of torment (20.5-32.8 power, 2 apr).
You gain 1.56 gold from the transmogrification of
flaming steel greatsword of massacre (27-43.2 power, 2 apr).
You gain 1.19 gold from the transmogrification of
steel dagger of crippling (9.5-12.35 power, 6 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (31-46.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
gold ring.
You gain 0.75 gold from the transmogrification of
steel amulet of magic (+3).
You gain 25.00 gold from the transmogrification of
Shard of Insanity.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 12%; cure magical).
Saving done.

There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

You don't see how to get there...

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

You are unable to move!

Ran for 1 turns (stop reason: didn't move).