Farkhal the level 7 Halfling Bulwark by dunzees

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassBulwark
Level / Exp7 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength27 (base 29)
Dexterity17 (base 12)
Constitution17 (base 16)
Magic10 (base 10)
Willpower12 (base 10)
Cunning13 (base 10)

Resources

Life250/250
Stamina123/123
Healing Factor1
Regeneration3.6675469764853

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage31
Accuracy37
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)24.19 (73.452380952381%)
Defense20
Ranged Defense20
Fatigue29
Physical Save16
Spell Save8
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
3/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

Quests

done
failed
done
active

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Rested for 13 turns (stop reason: all resources and life at maximum).

Talent Rush is ready to use.
Talent Luck of the Little Folk is ready to use.
Farkhal picks up (b.):
iron battleaxe of daylight (12-18 power, 1 apr).
Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 27] (20 cooldown).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (16/16, 19-26.6 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 2.38 gold from the transmogrification of
sand rough leather gloves of strength (+2) (0 def, 6 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 4.35 gold from the transmogrification of
Ce'Nuyata (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 3.99 gold from the transmogrification of
Samovor the elm longbow.
You gain 1.85 gold from the transmogrification of
iron battleaxe of daylight (12-18 power, 1 apr).
You gain 2.84 gold from the transmogrification of
Cyroyawyn (20.5-30.75 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).