Defense the level 1 Cornac Adventurer by rangerc

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Mana2/110
Equilibrium32
Life108/108
Positive0/50
Stamina105/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy6
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save9.45
Spell Save8.4
Mental Save8.4

Inscriptions (2/3)

Infusion
Infusion

Class Talents

Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
1/5
0/5
0/5
0/5
Technique / Shield defense1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You collect a new ingredient: green worm.
Defense hits green worm mass for
9 physical damage.
Defense killed green worm mass!
Resting starts...

Defense stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: taken damage).

Midge swarm hits Defense for
1 physical damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted (midge swarm)).

You do not have enough mana to cast Flame.

Defense summons a Ritch Flamespitter!

Midge swarm hits Defense for
1 physical damage.
Midge swarm hits Defense for
1 physical damage.
Defense misses midge swarm.

Defense hits midge swarm for
4 physical damage.
Defense killed midge swarm!
Ritch flamespitter hits midge swarm for
19 fire damage.
Ritch flamespitter killed midge swarm!
Resting starts...

Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).