Saw Man the level 10 Ogre Sawbutcher by Willizord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSawbutcher
Level / Exp10 / 47%
Sizehuge
Lifes / Deaths

Primary Stats

Strength44 (base 27)
Dexterity9 (base 10)
Constitution27 (base 11)
Magic12 (base 10)
Willpower9 (base 10)
Cunning35 (base 31)

Resources

Life347/347
Steam100/100
Healing Factor1.1534416243655
Regeneration2.8259319796954

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage41
Accuracy16
Crit Chance9%
APR0
Speed1.00

Offense: Offhand

Damage22
Accuracy16
Crit Chance9%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+3%
Mind+3%
All0%

Offense: Damage Penetration

Acid+15%
Lightning+5%

Defense: Base

Armour (hardiness)27.08934837382 (81.030927835052%)
Defense6
Ranged Defense6
Fatigue26
Physical Save26
Spell Save7
Mental Save15

Defense: Resistances

Lightning+ 16%( 70%)
Acid+ 3%( 70%)
Physical+ 13%( 70%)
Blight+ 12%( 70%)
Arcane+ 5%( 70%)
Fire+ 6%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Stun Resistance5%
Instadeath Resistance100%
Pinning Resistance18%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
2/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
4/5
2/5
3/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
5/5
1/5
1/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Saw Man the Ogre Sawbutcher level 10
3rd Summertide 122nd year of Ascendancy at 22:17
see stats

Log

Resting starts...
Rested for 25 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

You collect a new ingredient:
lump of iron (1).
You gain 0.60 gold from the melting of
deadly pouch of iron shots of accuracy (18/23, 19.5-23.4 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.49 gold from the melting of
iron mail armour of command (7 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.08 gold from the melting of
steady iron gauntlets of strength (+3) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 5.94 gold from the melting of
undeterred pair of iron boots (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.18 gold from the melting of
insulating pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 1.32 gold from the melting of
spellwoven woollen robe of corrosion (+16%) (0 def, 0 armour).
You gain 1.17 gold from the melting of
spellwoven linen robe of protection (2 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.08 gold from the melting of
iron steamgun of life draining.
You gain 4.97 gold from the melting of
blighted elm starstaff of warding (10-12 power, 2 apr, light element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.25 gold from the melting of
summoner's mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 1.19 gold from the melting of
acidic iron longsword of massacre (15.5-21.7 power, 2 apr).
You gain 1.55 gold from the melting of
phase door rune (range 6; power 15; dur 3).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saw Man deactivates Tempest of Metal.