Skeii the level 1 Cornac Sun Paladin by tomthecat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-12/110
Positive50/50
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy4
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save8
Mental Save7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Blind Resistance58%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Infusion: Healing is still on cooldown for 12 turns.
Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 12 turns.

Infusion: Healing is still on cooldown for 12 turns.

Water imp casts
Phase Door.

Skeii uses
Infusion: Wild.
Skeii lessens the pain.

Skeii uses
Infusion: Regeneration.
Skeii starts regenerating health quickly.

Talent Infusion: Healing is ready to use.

Giant eel hits Skeii for 39 physical damage.
Skeii uses
Infusion: Healing.
Skeii receives 50 healing from Infusion: Healing.
Water imp casts
Water Bolt.

Giant eel hits Skeii for 39 physical damage.
Water imp hits Skeii for 64 cold damage.
Skeii casts
Healing Light.
Skeii receives 83 healing.
Water imp casts
Phase Door.

Giant eel hits Skeii for 39 physical damage.
Water imp casts
Water Bolt.
Saving game...