Wyrmmurmer the level 10 Dwarf Wyrmic by funkenstien

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp10 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 32)
Dexterity8 (base 10)
Constitution21 (base 12)
Magic8 (base 10)
Willpower38 (base 25)
Cunning13 (base 10)

Resources

Life504/504
Stamina197/197
Equilibrium10
Healing Factor1.2948044672221
Regeneration10.482348804865

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage63
Accuracy21
Crit Chance10%
APR1
Speed0.97

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower34
Crit Chance10%
Speed0.97174897930652

Offense: Damage Bonus

Acid+3%
Light+10%
Temporal+3%
Cold+12%
Fire+11%
All0%

Offense: Damage Penetration

Cold+5%
Lightning+20%
Fire+5%
Mind+5%

Defense: Base

Armour (hardiness)22.86309985193 (72.903125182002%)
Defense1
Ranged Defense1
Fatigue11
Physical Save26
Spell Save24
Mental Save27

Defense: Resistances

Acid+ 11%( 70%)
Arcane+ 5%( 70%)
Cold+ 2%( 70%)
All 0%( 70%)
Lightning+ 4%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Physical+ 2%( 70%)
Fire+ 23%( 70%)
Mind+ 3%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance10%
Confusion Resistance25%
Instadeath Resistance100%
Disarm Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
1/5
1/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

failed
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Wyrmmurmer the Dwarf Wyrmic level 10
8th Dearth 122nd year of Ascendancy at 04:25
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Wyrmmurmer the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 10:53
see stats

Log


Space around you starts to dissolve...


Ran for 2 turns (stop reason: dialog is displayed).


You are yanked out of this place!

Ran for 16 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (15 cooldown).
You gain 12.40 gold from the transmogrification of
Ivitha the elm totem of stinging [power 116] (15 cooldown).
You gain 1.10 gold from the transmogrification of
iron pickaxe of endurance (dig speed 38 turns).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.65 gold from the transmogrification of
linen robe of time (+7%) (0 def, 0 armour).
You gain 1.30 gold from the transmogrification of
blurring rough leather belt.
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14 power, 2 apr, blight element).
Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Today is the 9th Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:51.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.