Gorn the level 11 Ogre Necromancer by Cyrion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassNecromancer
Level / Exp11 / 32%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity9 (base 10)
Constitution22 (base 19)
Magic48 (base 36)
Willpower13 (base 13)
Cunning18 (base 11)

Resources

Life234/234
Mana215/215
Soul11/13
Healing Factor1.1024166372473
Regeneration0.27560415931182

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth20.155423598945
See Invisible23.155423598945
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy3
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+11%
Blight+21%
Arcane+10%
Fire+9%
Mind+3%

Offense: Damage Penetration

Mind+20%

Defense: Base

Armour (hardiness)8 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save24
Spell Save25
Mental Save10

Defense: Resistances

Physical+ 17%( 70%)
Lightning+ 13%( 70%)
Acid+ 10%( 70%)
Cold+ 17%( 70%)
Blight+ 29%( 70%)
Arcane+ 12%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Bleed Resistance20%
Confusion Resistance20%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
3/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
2/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Gorn the Ogre Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 23:07
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Gorn the Ogre Necromancer level 8
9th Mirth 122nd year of Ascendancy at 14:58
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Gorn the Ogre Necromancer level 8
8th Mirth 122nd year of Ascendancy at 00:12
see stats

Log

You gain 0.25 gold from the transmogrification of elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.21 gold from the transmogrification of
iron dagger of erosion (10-13 power, 5 apr).
You gain 1.16 gold from the transmogrification of
healing infusion of the duelist (heal 76; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.


Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.


Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.


Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:40.


Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.


Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.


You don't see how to get there...


Ran for 3 turns (stop reason: didn't move).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.

Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.