Saria the level 5 Wight Mindslayer by whitehorns

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsS&M Training 1.0.0
Clock addon 1.0.0
Wights 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceWight
ClassMindslayer
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 11)
Dexterity17 (base 10)
Constitution24 (base 12)
Magic13 (base 10)
Willpower37 (base 27)
Cunning20 (base 14)

Resources

Life262/262
Psi57/57
Healing Factor1.1
Regeneration0.935

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth5
See Invisible10

Offense: Mainhand

Damage15
Accuracy20
Crit Chance6%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower29.45
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Physical+5%

Offense: Damage Penetration

Lightning+14%
Physical+5%

Defense: Base

Armour (hardiness)18.6 (50%)
Defense9.45
Ranged Defense13.45
Fatigue18
Physical Save16.8
Spell Save17.5
Mental Save19.95

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 20%( 70%)
Acid+ 5%( 70%)
Fire+ 5%( 70%)
Physical+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Bleed Resistance50%
Poison Resistance100%
Blind Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Absorption1.30
2/5
2/5
0/5
0/5
Psionic / Focus1.30
3/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
2/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Wight1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done

Equipment

Psionic focus
Light source
On head
Tool
On fingers
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 4 turns (stop reason: didn't move).

The shopkeeper spends some time with you, teaching you the basics of channeling energy through mindstars.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Ran for 15 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 8 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

Saving done.

There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:40.

Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).